30 people found this review helpful
2 people found this review funny
Recommended
0.0 hrs last two weeks / 212.6 hrs on record (143.1 hrs at review time)
Posted: Dec 13, 2013 @ 4:25pm
Product received for free

Early Access Review
As much as Smashmuck Champions might look like another DOTA-clone, it really isn't. The pace of the game is much closer to that of a team FPS game, just from a top-down view with MOBA-style champions. There is no in-game farming, money or levels, so there is no runaway snowball effect. There are multiple game modes, including versions of capture-the-flag and capture-and-hold. Games usually last between 5 and 15 minutes, depending on the mode.

I've been playing since March, and I'm still enjoying it and still learning new tricks. The game is still in development, and the dev team is very involved in the community. They pay a lot of attention to player feedback, and have weekly live-streams where they discuss what they're working on and what they have planned.

Check it out!
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