26
Products
reviewed
346
Products
in account

Recent reviews by Frogulya

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Showing 1-10 of 26 entries
No one has rated this review as helpful yet
87.5 hrs on record (76.4 hrs at review time)
Nerf rocket launcher so it doesnt one shot light characters and annoy them into making them use invisibility only, nerf invisibility so light build stop being annoying to EVERYONE which is not their fault because only with this they are safe from rocket launcher one shot. Do smth with defibrillator and healing beam - these tools are simply too op and make fights one sided and meta braindead. This game really just needs small adjustments to current few annoying things to become a perfect game
Posted January 6.
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1 person found this review helpful
6.7 hrs on record
4th wall is basically nonexistant in this game which makes it one of the most unique gaming experiences I've ever had!
Posted December 21, 2023.
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1 person found this review helpful
19.0 hrs on record (13.9 hrs at review time)
This rogue-like spinoff of Doom Eternal is amazing!
Posted December 4, 2023.
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No one has rated this review as helpful yet
53.5 hrs on record (24.0 hrs at review time)
Bobik ne daet lapu
Posted August 26, 2023.
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No one has rated this review as helpful yet
4.5 hrs on record
I never thought that a game that barely utilizes VR technology can be so good in VR. It's just amazing how much depth and immersion vr helmet can give to an otherwise a pretty generic 2d game. Awesome art, cutest protagonist, simple yet engaging gameplay - truly one of the best and unique games in VR. This is gonna be a perfect suggestion for people who want to get introduced to vr, awesome!
Posted May 14, 2023.
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1 person found this review helpful
13.1 hrs on record (10.1 hrs at review time)
I finally played Callisto protocol expecting some awful game but what I got was actually moderately enjoyable.

What I liked: The combat system is juicy, you feel every melee hit, weapon shots are pretty powerful too, there are quite a few ways to kill enemies, you can just shoot them down (on normal difficulty I definitely had enough ammo to do that), use melee and grip glove. Shooting off limbs isnt so important in this game as it is in deadspace but I found out that shootting off legs (which usually takes 1 shot) and finsihing with melee was quite effective. Grip glove felt good and satisfying too, sadly there are no any kind of spikes or pipes that you can lift and throw at enemies for a one shot or big damage. I enjoyed using all of the above, none of the combat mechanics have much deepth but it's good enough to have fun with for the duration of the campaign.

For the obvious: The graphics are good and atmosphere is definitely there.

What I disliked: 2 months after release and big patches i expected this to run smoothly but it didn't, i died a few times purely due to fps dropping from 60 to like 10, most of the cutscenes started with fps drops and some were in this 'cinematography' mode for the whole duration. Also I had some absolutely random fps drops when I was using the shop - like wtf?

A lot of time in the first half of the game you crawl through tight spaces and I mean A LOT, I understand that the game is made for last gen consoles and you need to load next room but daaaamn, for me this is a good reason to not even attempt to replay this game, besides unskippable cutscenes. Also there's a lot of pointless corridors with just walking... no enemies, no loot, no puzzles, no voice chatter with other characters, no audio logs that you could listen on background, no environmental story telling, you just walk forward... to load another room I guess?

Enemy variety: There are actually quite a few kind of enemies in this game but most interesting ones appear only in a couple of fights and thats it. Like invisible guys and the crawling on the ceiling guys, i liked the design and wanted to see more but half of the game I am stuck with default infected which differ only by size and ranged attacks and the other 3rd of the game i fight the stupidiest blind enemies that besides being blind dont even hear ♥♥♥♥. The stealth kills are nicely animated but they are so loud and when I kill blind guys one by one half a meter from each other and they just 'dont hear' anything - it's stupid and breaks immersion.

Also I didn't mind that but game is absolutely not scary and screamers attempts were pathetic. And whats up with this ending? Is this serious? XD

I typed a lot about disliked but I still give this game a thumbs up because i anticipated every enemy encounter and it was fun to fight! The sound design, the juiciness of smashing them with your melee, shooting multiple enemies with shotgun and throwing them on spikes and in fans! Dlc and sequel have so much potential if they make other aspects of the game better: better horror, story, characters, add some depth to the combat system, more enemy types in different environments etc etc.

Solid 6.5/10 and recommended on a discount.

Posted February 8, 2023.
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2 people found this review helpful
13.9 hrs on record (13.5 hrs at review time)
Amazing game, I love how indie and AA games give me more emotions than most AAA games, this is another indie-gem that any game-loving person should play.
Posted December 1, 2022.
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1 person found this review helpful
1 person found this review funny
5.0 hrs on record (3.3 hrs at review time)
your mom fat!


i'm doney with the funny!
Posted May 13, 2022. Last edited May 13, 2022.
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No one has rated this review as helpful yet
9.7 hrs on record
Dont let first couple levels fool you - this game offers new mechanics all the time and extremely fun in coop!
Posted May 12, 2022. Last edited May 17, 2022.
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No one has rated this review as helpful yet
6.2 hrs on record
funniest ♥♥♥♥ ever with a friend
Posted March 16, 2022.
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Showing 1-10 of 26 entries