36 people found this review helpful
3 people found this review funny
Recommended
0.0 hrs last two weeks / 8.1 hrs on record
Posted: Feb 4, 2020 @ 12:32pm
Product received for free

I always catch myself prejudge games before I even started them, although I have to admit that most games are quite predictable. In this particular case, I had a greatly wrong impression of The Longest Five Minutes, however, that’s actually something I found charming about this game as it only meant that I was very surprised about how this JRPG turned out and lucky for me, it worked out just fine since I even preferred the way the developers handled this game. I have to admit, I expected The Longest Five Minutes to be another typical JRPG that is fun to go through but otherwise doesn’t have any sustainability and, in the end, I am extremely grateful that this JRPG isn’t only fun to go through but even has an interesting approach of telling its story.

The Longest Five Minutes opens with the protagonist Flash being in the middle of a final boss fight but unfortunately, he can’t recall any of his prior memories at all. This incident, however, is very problematic during fighting the demon lord as he cannot remember his adventure, the reason to defeat the boss and most important: his friends he is fighting with. Feeling guilty about his loss of memories, he tries his best to recall his lost memories during the battle. The issue here is that he has to do all of that within five minutes or else they won’t be able to beat the demon lord.

That’s right, in The Longest Five Minutes the player starts the story with the final battle. I found the concept of Flash having amnesia quite interesting as we both had no clue what was happening in this game so the protagonist is starting at square one as well. That made it easy to sympathize with him and I could absolutely understand the pressure of having to remember everything within a couple of minutes which seemed impossible at first. As Flash slowly remembers his adventure, the player was able to understand the happenings and how he ended up becoming a hero to fight the demon lord among his friends. Of course, the player will take much longer than five minutes to go through the whole story although only five minutes passed in-game as he recollects his memories.

And here comes the unique thing about The Longest Five Minutes, the story-telling. Whilst battles are available here throughout the game, I was very surprised when I started this JRPG as it’s very text-heavy and feels more like a visual novel hidden in a JRPG. I could immediately tell, the story is the main part of this game whilst the gameplay is only a nice bonus to make the game more interesting. During the game, the player constantly switches between the final boss battle with memory fragments in between when Flash manages to recollect a memory. Something I liked as well is that the story isn’t always told chronologically but the most revealing ones are getting put aside for the end of the story. That being said, his way is full of hardships he had to overcome, but luckily, he isn’t alone but can rely on his loyal friends.

Slowly, I got more and more information about what happened in the past and I’m not going to lie, The Longest Five Minutes seemed like a very standard JRPG when it comes to the story. The similarities are there, after all, a hero that has to fight off an evil boss and he has no other choice because otherwise the world will end and along with that, humanity. Additional to that, he has a couple of friends that are utterly loyal to him and are willing to accompany him everywhere, even if it means risking their lives. Something I, however, didn’t expect is the story reveals that followed later in the game. I won’t go into detail with these reveals since I don’t want to spoil anything, but The Longest Five Minutes is very different from the typical JRPGs I’ve played before and there are twists and turns that I did not see coming at all.

As aforementioned, The Longest Five Minutes contains gameplay as well that reminds me of older turn-based JRPGs I’ve used to play. The battles are rather on the easy side overall and the player doesn’t have to grind at all to beat this game. However, I considered this aspect as a good one as I don’t like it when I have to spend hours grinding only to get a small portion of the story as a reward. This JRPG focuses on its storyline and thus, there is constant story progress and the only parts where the player has to endure a while without any new reveals is when they have to beat a dungeon to advance with the story. Especially later in the game, the dungeons become lengthier and are filled with puzzles the player has to solve. There are treasure chests with items spread through the dungeons and monsters randomly appear when the player is walking around, except when visiting towns.

Each memory works as a chapter and can be selected in the menu. The special thing here is that these memory events do vary depending on the choices that are made during the final boss battle although the ending seems to depend on the last choices. In the menu, the player can choose to re-experience a certain memory event and this comes in handy when there are goals that didn’t get fulfilled with the first playthrough. You see, besides the main goal to advance the story, there are side quests where the player can help other people they meet to get an achievement. Of course, a chapter selection for the final boss battle part is available as well to make different decisions to unlock other memories. The only thing that I’m missing here is the NG+ since once I beat the game my memory didn’t unlock but I had to replay a save file for experiencing it again.

The Longest Five Minutes was indeed a memorable game for me that luckily turned out to be quite different than I assumed at first. With the story being more in the foreground, the battles are more on the easy side and it’s easy to go through the game without having to unnecessary grind. I especially enjoyed the unique features this game has to offer such as the switch between memory fragments and the final boss battle. The story managed to surprise me as well as it first seemed like a typical JRPG storyline but in the later parts of the game, it’s evident that this couldn’t be more wrong. That being said, The Longest Five Minutes is a game that will very likely appeal to those who enjoy an in-depth story with more relaxing gameplay that only serves the purpose of having a nice balance so the reading sessions do stay fun the whole time.

𝐅𝐞𝐞𝐥 𝐟𝐫𝐞𝐞 𝐭𝐨 𝐟𝐨𝐥𝐥𝐨𝐰 𝐦𝐲 𝐂𝐮𝐫𝐚𝐭𝐨𝐫 𝐏𝐚𝐠𝐞 𝐚𝐧𝐝 𝐕𝐢𝐬𝐮𝐚𝐥 𝐍𝐨𝐯𝐞𝐥𝐬 𝐟𝐨𝐫 𝐦𝐨𝐫𝐞 𝐑𝐞𝐯𝐢𝐞𝐰𝐬!
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3 Comments
Birds Feb 5, 2020 @ 8:22am 
And here, comes in, here, the way the review does something special. here, the sentence structure. It was different than i anticipated, which is to say most sentences are, very predictable, but it's evident here, that this review is unique, and in-depth.
🌸 Feb 4, 2020 @ 12:40pm 
Thank you for the nice comment :heartoful:
ValkyrieMoon Feb 4, 2020 @ 12:39pm 
WOW, amazing review, thank you. :okey: