1 person found this review helpful
Recommended
0.0 hrs last two weeks / 11.5 hrs on record (10.9 hrs at review time)
Posted: Nov 29, 2023 @ 1:36am
Updated: Dec 2, 2023 @ 2:18am

Kickstarter backer. Fell in love with the game the moment I saw it and it paid off in spades. Absolutely loved it. Great look, great feel, love the characters, love the setting, gameplay was fun and rewarding, story was very decent and a lot more queer than I was expecting (extremely good)

The characters are largely likable and well developed, they sound natural and are relatable and everyone in the main cast gets some good time to shine and grow through the game, it's a treat playing with them and following them on their journey. The world is really interesting and a fun mix.

Combat feels good, though as everyone notes, it's definitely too easy. But that's also partly balanced with items being permanent & reusable.
As for the characters power level, Siobahn's AOE probably could be toned down, once you get it it turns any non-boss encounter pretty trivial (and absolutely hoses the one multi-boss fight) and then Gwen's Rally could either be made more expensive (3 vs 2) or maybe not allowing it to restore a point to herself. A lot of boss fights I usually had Bruce give her an extra turn to pump everyone with a double Rally. Making that harder to do would probably make fights last a bit longer.
Though conversely, with items only being once per battle, I can see why the designer err'ed for characters being too strong as if the battles are drawn out enough you need to rely on the items more, well, you could hit a brick wall (and I'd argue the duel fight kind of illustrates the limitations) But making items consumable you'd probably need a way to grind out infinite seeds

A minor note on money, I kind of wish there was more to buy. At first i was very much a skinflint weighing out purchases, but with no way to grind the game gives you more than enough to buy up every item in the game so don't hold back.

The game is short, doing everything I clocked in about 10 hours, completing I believe all the sidequests, though it seemed like the Octopus should have re-appeared in the end game, I never found a way to get a rematch. It's not a bad length, I obviously wanted more time with these characters, so some more sidequests to pad time wouldn't be a horrible idea. Though thinking on it, I think expanding your time with Lance in the prologue and probably spending more time in the initial city where you meet Siobanh both could've used more filling out. The end game feels very good with a proper amount of sidequests and ways to unlock final skills/gear. But I'd say the introduction, while solid, is kind of bare bones and we could've spent more time there. Would've liked the trading quest to go on a bit longer, it seemed like it was going somewhere or going to reveal something and.. no it just ends and you get a thing.

I quite liked the story. (some spoiler warning, maybe?) Verm's journey is overall well done and we can see influences from a lot of different works like Berserk, FF7, or Game of Thrones. It's a great hero's journey and it was a treat seeing each character grow and spend time with each other. I really loved Verm and Gwen just chatting. Gwen probably ended up my favorite character but they're all pretty close.
There were some soft patches or areas I felt could've been clearer or fleshed out more. The one thing that sticks in my mind is Siobanh being genderfluid. Now the issue isn't that they are, but unless I missed something it's not really brought up or discussed at all in the first half of the game. In the latter half folks refer to them by 'they/them' and then their end game sidequest makes it sound like it was a point of contention, so I'm not sure if I missed something or there was content/dialogue missing earlier on to point this out.
I would've liked the antagonists fleshed out a little more. The grey squirrels are very appropriately jackbooted and we get some insight in why they're just a*holes, but it feels missing why they care about 'degenerates'. I feel like some literature like can be found elsewhere in the game for world building would've been suitable.
Leo in particular feels a little undercooked, there's some revealed and even an endgame quest that kind of peels away some of the myth around him, but for the role he plays and the decisions he makes I think spending a little more time or learning more about him would've been warranted. His fight is pretty awesome though (but as I mentioned, feels like one of the few points players could get stumped if they under prepared)
The Gods are suitably built up though, enigmatic and big and rarely seen in full and the fights against them are probably some of the best in the game.
Probably my biggest hitch with the story is it's anti-authoritarian bent. Sort of. like i agree with it (I mean nothing feels better than kicking literal nazis out windows) But the game leans hard into 'just kill the evil bastards and things will work out', which is fine enough for a fantasy game but the writing seems to want to make it a statement but that's undercut by how simple it makes it seem. Again the midgame handles it okay with some dialogue, the end game I think could've dwelled on it a little more.
The end game in particular reminded me in shades of Suikoden 1 and Game of Thrones. While a lot of it made for some very impressive scenes, it doesn't spend enough on what I think the ramifications are. Though seems like it'd be great sequel bait for the next game to have to explore a Rodentia changed by the events of this game.
As an aside, I quite like Aquila, it was a nice initial twist on expectations that he wasn't some kook experimenting on bodies. I kind of wished it had kept that up and was a little disappointed how it ended up playing to type in the end.
Also was a little confused if Leo's fate was intended to be ambiguous or not. I know what I'd -like-. The game seemed to waffle a bit between leaving doubt or quashing it entirely.

Overall though I loved it. A lot of the critiques above are relatively minor, I had a good time from start to finish and want to see more of these characters and more of this world. I'm glad I backed it on kickstarter and I would back it again in a heartbeat and I look forward to whatever this developer chooses to do next.
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