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93 of 123 (76%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked Jul 26, 2013 @ 12:27am

Level 3

Achieved Level 3.
Unlocked Jul 27, 2013 @ 8:49pm

Farming

Have humans complete a Granary Project.
Unlocked Jul 23, 2013 @ 9:20pm

Commerce

Have humans complete a Trader Project.
Unlocked Jul 23, 2013 @ 10:10pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked Jul 26, 2013 @ 12:34am

Writing

Have humans complete a School Project.
Unlocked Jul 23, 2013 @ 9:37pm

Paganism

Have humans complete a Shrine Project.
Unlocked Jul 23, 2013 @ 9:28pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked Jul 25, 2013 @ 10:55pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked Jul 23, 2013 @ 10:29pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked Jul 23, 2013 @ 10:29pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked Jul 23, 2013 @ 10:29pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked Jul 23, 2013 @ 10:29pm

Calendar

Have humans complete a Plantation Project.
Unlocked Jul 27, 2013 @ 3:04am

Theology

Have humans complete a Temple Project.
Unlocked Jul 26, 2013 @ 12:49am

Construction

Have humans complete a Workshop Project.
Unlocked Jul 26, 2013 @ 1:21am

Alchemy

Have humans complete an Alchemist Project.
Unlocked Jul 26, 2013 @ 12:22pm

Education

Have humans complete a University Project.
Unlocked Jul 27, 2013 @ 12:58am

Trade Route

Have humans complete a Market Project.
Unlocked Jul 27, 2013 @ 2:17am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked Jul 25, 2013 @ 11:20pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked Jul 26, 2013 @ 12:27am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked Jul 26, 2013 @ 12:27am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked Jul 26, 2013 @ 12:35pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked Jul 26, 2013 @ 12:27am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked Jul 26, 2013 @ 12:27am

Feudalism

Have humans complete a Mill Project.
Unlocked Jul 27, 2013 @ 9:05pm

Currency

Have humans complete a Customs House Project.
Unlocked Jul 27, 2013 @ 3:22am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked Jul 25, 2013 @ 11:15pm

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked Jul 27, 2013 @ 2:11am

Geology

Have humans complete a Geologist Project.
Unlocked Jul 26, 2013 @ 1:06am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked Jul 27, 2013 @ 3:56am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked Jul 26, 2013 @ 12:27am

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked Jul 26, 2013 @ 12:27am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked Jul 25, 2013 @ 11:20pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked Jul 26, 2013 @ 1:30am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked Jul 26, 2013 @ 1:30am

The First Era

Finish the first Era.
Unlocked Jul 23, 2013 @ 9:08pm

A New Beginning

Finish the second Era.
Unlocked Jul 23, 2013 @ 9:29pm

A New Threat

Finish the third Era.
Unlocked Jul 23, 2013 @ 9:52pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked Jul 26, 2013 @ 1:30am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked Jul 26, 2013 @ 1:30am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked Jul 26, 2013 @ 12:35pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked Jul 27, 2013 @ 8:49pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked Jul 27, 2013 @ 9:53pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked Jul 26, 2013 @ 12:35pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked Jul 27, 2013 @ 9:53pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked Jul 27, 2013 @ 1:44am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked Jul 27, 2013 @ 8:49pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked Jul 26, 2013 @ 1:30am

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked Jul 27, 2013 @ 9:53pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked Jul 27, 2013 @ 8:49pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked Apr 8, 2014 @ 5:55pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked Jul 27, 2013 @ 9:53pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked Apr 8, 2014 @ 5:55pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked Jul 27, 2013 @ 9:53pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked Apr 8, 2014 @ 5:55pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked Apr 9, 2014 @ 1:24am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked Apr 8, 2014 @ 5:55pm

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked Jul 27, 2013 @ 9:53pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked Jul 27, 2013 @ 8:49pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked Jul 27, 2013 @ 8:49pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked Jul 27, 2013 @ 9:53pm

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked Apr 9, 2014 @ 1:24am

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.
Unlocked Apr 8, 2014 @ 5:55pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked Apr 9, 2014 @ 1:24am

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked Apr 8, 2014 @ 12:13pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked Apr 8, 2014 @ 5:55pm

Treasury

Finish an Era with a Village with 1000 Wealth in Use.
Unlocked Apr 8, 2014 @ 10:13pm

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked Apr 8, 2014 @ 5:55pm

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked Apr 9, 2014 @ 1:24am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked Apr 9, 2014 @ 1:24am

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked Apr 8, 2014 @ 5:55pm

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked Apr 9, 2014 @ 1:24am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked Jul 27, 2013 @ 9:53pm

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked Apr 8, 2014 @ 5:55pm

Entertainment

Have humans complete a Circus Project.
Unlocked Apr 8, 2014 @ 3:59pm

Pinnacle of Culture

Have humans complete an Opera Project.
Unlocked Apr 8, 2014 @ 5:55pm

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked Jul 27, 2013 @ 9:15pm

Astronomy

Have humans complete an Observatory Project.
Unlocked Apr 8, 2014 @ 5:55pm

Colonization

Have humans complete a Hamlet Project.
Unlocked Jul 27, 2013 @ 8:43pm

Venture Capital

Have humans complete a Bank Project.
Unlocked Apr 8, 2014 @ 3:59pm

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Unlocked Apr 8, 2014 @ 9:08pm

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Unlocked Apr 8, 2014 @ 9:08pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked Apr 8, 2014 @ 1:13pm

Après-Ski

Have humans complete a Tavern Project.
Unlocked Apr 8, 2014 @ 1:28pm

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked Jul 27, 2013 @ 9:53pm

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked Jul 27, 2013 @ 9:53pm

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked Apr 9, 2014 @ 1:24am

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Unlocked Jul 27, 2013 @ 9:53pm

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked Jul 27, 2013 @ 9:53pm

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked Jul 27, 2013 @ 9:53pm

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Unlocked Apr 9, 2014 @ 1:24am

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked Apr 9, 2014 @ 1:24am

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked Apr 9, 2014 @ 1:24am



Fascism

Have humans complete a Barracks Project.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Sailing

Complete a Fishing Docks Project.

Shipwrighting

Have humans complete a Harbor Project.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Universal Healthcare

Have humans complete a Hospital Project.

Alloys

Have humans complete a Blast Furnace Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.