3 people found this review helpful
Recommended
1.6 hrs last two weeks / 1.6 hrs on record
Posted: Dec 3 @ 8:51am
Updated: Dec 3 @ 8:52am
Product received for free

Short game ends before controls and bugs become too big of an issue.

There is no story or introduction when the game begins. You only see a girl next to a baby carriage, with a rabbit resting on top of it. Because the left side is blocked, you have no choice but to go right. The rabbit and the carriage cannot be left behind, so you need to bring all of them.

Although the carriage is simply an object that must be moved to its destination by pushing and tugging it, the rabbit is a playable character who can assist you. While it runs faster and jumps higher than the girl, it cannot pick any objects or open things. That is why you must collaborate with both characters to overcome environmental puzzles.

The road is riddled with holes and hazards that can kill you instantly. Carriage is not immune to harm, and you should never leave it on a slope because it will slide directly into a hole. Puzzles typically have a platform that must be dropped in order for the carriage to move. This is accomplished via a variety of switches, elevators, blocks, and so forth. Aside from the colorful and detailed backgrounds that change as you move forward, the majority of the things are black. The sole exception is for items that can be picked up.

Unfortunately, the game is buggy, and the controls are not ideal. This is largely related to the bunny. First and foremost, the bunny moves quickly and has incredibly floaty controls. It also has an unpleasant slide that causes him to move a few steps forward even after you let go of the button. Another issue is that the bunny's jump is shorter when jumping from a carriage.

The girl and carriage are not without issues. Despite the carriage's large wheels, you cannot pull it back over even a minor obstacle. It will simply refuse and almost overturn before letting go. The silly part is that the girl will be a few steps back, far away from the carriage, but you will still pull it as if by some invisible power. You may become accustomed to the controls after a while, but they may still cause some frustration.

Bugs are the worst issue. In the first stage, for example, if you mash the jump with the bunny while standing directly beneath the carriage, the bunny will "break" and refuse to move. In the second stage, you can grab a hook and lose it on the floor below; this can only be fixed by exiting to the menu and then loading the game. There are regular checkpoints, generally shortly before and after a problem, but there is no visual indication of when the game really saves.

Fortunately (or not, depending on how you look at it), the game is very short, perhaps less than hour and a half. There are a couple of stages with basic environmental puzzles, then a platforming stage with just the bunny, followed by a short time-based stage, and it all ends with a stage where you only walk right on a straight path. Although the last part has the only interesting image in the whole game that might make the world worth exploring, it never reveals anything and the game just ends without a satisfying conclusion.
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