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Recent reviews by SolWuff | Twitch

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
61.1 hrs on record (27.3 hrs at review time)
Early Access Review
Still needs a lot of work, but it's fun.
Posted May 18. Last edited May 18.
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1 person found this review helpful
148.6 hrs on record (22.7 hrs at review time)
The game is fun but it has it's flaws. The bots are a little over-tuned and the audio is t e r r i b l e. Rats abundant, be warned.
Posted November 4, 2025.
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1 person found this review helpful
34.3 hrs on record (27.1 hrs at review time)
After investing 27.1 hours into Killing Floor 3 and unlocking nearly every achievement available at the time, I feel qualified to offer a grounded and honest opinion. Overall, my experience has been mixed—there’s a lot to enjoy, but the game isn't without its flaws.

- Perk Variety & Design: The perks are fun and thoughtfully crafted. Each one comes with its own unique abilities and perk-specific grenades, helping your playstyle feel distinct and impactful.

- Movement & Fluidity: Combat feels agile and kinetic. The movement system keeps you actively engaged, enhancing that signature Killing Floor tension and chaos.

- Boss Encounters Feel Off: Ironically, the same fluidity that shines in regular gameplay seems to falter against bosses like the Impaler, Queen Crawler, and Chimera. Their hitboxes feel disproportionately large, making dodging ineffective at higher difficulties. Even a successful evasion often results in taking heavy damage—or worse, being knocked down outright.

- The Impaler Boss Balancing: Facing three Impalers at once is a tall order. They’re bullet sponges and uniquely ruthless, relentlessly targeting downed players with little room for recovery. It demands near-perfect coordination, which might be too much for most groups.

- Teleporting Hit Frustration: A recurring issue I’ve noticed is enemies “teleporting” behind or beside you, triggering sudden bursts of damage. These moments feel unfair and disorienting rather than challenging.

Despite these criticisms, I still find myself enjoying the core gameplay. It feels like classic Killing Floor at its heart, which is a huge plus. With some balancing tweaks and polish—particularly around boss AI and hit registration—I believe Killing Floor 3 could evolve into something truly memorable. For now, I’m leaving my review as mixed, but I’ll happily revisit it once updates roll in.
Posted July 29, 2025.
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2 people found this review helpful
800.0 hrs on record (742.8 hrs at review time)
This game is trash but I can't stop playing it : (
Posted February 1, 2025.
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No one has rated this review as helpful yet
129.1 hrs on record (4.0 hrs at review time)
I've been anxiously awaiting Space Marine 2 since it was announced and so far I have not been disappointed, the combat system is very fun and intriguing an overall great mix of melee and gun play with visceral take-downs. The dialogue is spot on and I can't wait to see what else the game will bring in the future. My craft is death, FOR THE EMPEROR!
Posted September 5, 2024.
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No one has rated this review as helpful yet
223.0 hrs on record (155.3 hrs at review time)
I'm not going to sugarcoat it...

⬆️➡️⬇️⬇️⬇️
Posted August 14, 2024.
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No one has rated this review as helpful yet
2 people found this review funny
1
166.8 hrs on record (138.6 hrs at review time)
Early Access Review
It's budget Tarkov and it shows. Not sure how or why I've invested 130+ hours into this game.
Posted September 10, 2023.
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1 person found this review helpful
1
132.0 hrs on record (10.4 hrs at review time)
Early Access Review
It has promise but there is just too many issues with it in it's current state to actually enjoy it.
Posted September 8, 2021.
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Showing 1-8 of 8 entries