48
Products
reviewed
913
Products
in account

Recent reviews by 豬仔包 PigSonBow

< 1  2  3  4  5 >
Showing 1-10 of 48 entries
No one has rated this review as helpful yet
64.9 hrs on record
Posted November 23, 2023.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
21.8 hrs on record
帶我到地下城是一款卡牌 roguelite 黃遊
與傳卡牌遊戲不同的是,進入關卡前,牌庫已經自行設定好,
遊戲開始是整副牌都在手上,但回合結束不會補牌,直到進行戰鬥中的休息時,必需棄掉一張牌,餘下的牌才會回到手中。那麼棄掉的牌要在地圖中休息或是泡溫泉或是戰勝中頭目,才會補回來。這樣運氣成分會降低很多,不會因為起始手牌很爛造成疊不了輸入或狀態的情形。雖然還是有些其他機制跟機率有關,但相對沒有牌運那麼致命。
難度來說我覺得跟 Last Evil 差不多,後期組好牌組之後,通關解成就都很簡單。如果是一款純卡牌遊戲的話,應該算太簡單,但以黃遊來說的話應該算合適,必須要配好牌組才玩得下去。

男女主的劇情我覺得算不錯,配上日系畫風和配音,我覺得很棒。音樂也很好聽。
我會給9/10

Posted October 27, 2023.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
36.6 hrs on record
Solar Settlers 是一款單人的電子版桌上遊戲,遊戲機制類似 Pandemic 或是 Forbidden Island,更像後者多一些。不同之處是 Forbidden Island 是地圖會越來越小,Solar Settlers 則會越來越大,取決於玩家能多快探索版圖。

Solar Settlers 中有三種主要資料,氫氣、氧氣和金屬,用於移動,維持人口,和利用卡牌建築。另外還有軍事力量,決定能探索的範圍,需要某些建築提供。因此需要人才能探索和收集資源,但移動需要氫氣,人口也需要消耗等量氧氣來維持每回合的生存,而低軍事力量會限制探索範圍,所以需要平衡各種資源。
遊戲目標為在一定回合數內把一定人口在建築內定居(定居後不能再活動,但也不消耗氧氣),條件會隨著 Rank 的提升而越趨困難。
另外遊戲有七個種族,只要順著每個種族遊玩一定場數,或者在某 Rank 以上獲得一場勝利就能逐一解鎖。每個種族差異性很大。
最困難的成就為把其中一個種族上升至 Rank 20,後期的種族強大,不算太過困難。最耗時的成就是獲勝100場,不限 Rank,所以沒有難度。全成就耗時36.6小時。

非常好玩,想一局一局玩下去
9/10
Posted June 24, 2023.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
52.8 hrs on record (4.5 hrs at review time)
One more ....... (4.5 hrs)

Thanks God, got all achievements in 52.8 hrs
Posted June 24, 2023. Last edited July 6, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
11.7 hrs on record
Interesting causal management game. Got all achievement in 11.7 hours.
Need to build different production chains for different resources.
Some of the advanced building requires some other resources for maintenance.
Each island may not be able to generate all types of resources so you need to deliver resources from island to island,
while the deliverable resource types are restricted.

Some comments or suggestions:
1. The storage is too powerful. The most effective way it to store all the generated resources in the storage.
2. Need a mini-map which shows the input/output ports for each map. It is tedious to scroll around each map for delivering resources between islands.
Posted June 12, 2023.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
9 people found this review funny
26.3 hrs on record
Best partial differential equation simulator
Posted April 4, 2023.
Was this review helpful? Yes No Funny Award
11 people found this review helpful
16 people found this review funny
63.2 hrs on record (16.2 hrs at review time)
平常的基地建設遊戲評論,往往會抱怨 AI 寫得很爛,明明有資源不會去拿之類的
這個遊戲的潛台詞是
「你行你上」
Posted January 30, 2021.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
31.6 hrs on record (30.0 hrs at review time)
More classifications
Posted November 25, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
17.7 hrs on record
劇情不錯
解謎不算很難
戰鬥由於可以練等,也不太難
最難的部分是BOSS後的逃脫戰,移動速度快之下很容易卡一格門,或被怪堵死,死了很多次才過關

作者很多溫馨提示,讓強迫症輕鬆不少,不過會讓人有點出戲
Posted February 15, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
75.5 hrs on record
先承認我是因為大腿買這款遊戲的,所以之前沒有玩過這個系列。
70多個小時全成就,應該可以快一些的。

簡單來說,這個遊戲就是採集、鍊金和戰鬥。
採集出高品質的素材,就能打造出強力裝備道具,打飛敵人。反過來,沒有鍊出好裝的話,就會戰鬥得很辛苦。

遊戲的主軸當然是 萊莎的大腿(x 鍊金系統(o,
要打造神器需要從原料品質、特性方面作考量,後期有了寶石系統,可以強化成品、複制素材,
造了一件神素材之後,可以不斷複制供以後使用,減少作業感。
我玩普通難度的話,到主線boss之前都不太需要花心思鍊神器就能過。
甚至連賦予屬性都還不知道是做甚麼的。
或許過高難度的時候要對系統有更多理解,等DLC劇情出完也許會再玩一次高難度。

背景音樂有「大航海時代4」的感覺。
趕快進入萊莎的真理之門 (喂)
Posted November 27, 2019.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5 >
Showing 1-10 of 48 entries