3
Products
reviewed
595
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Recent reviews by [sfv]pacbowl

Showing 1-3 of 3 entries
2 people found this review helpful
1 person found this review funny
5.3 hrs on record (1.2 hrs at review time)
Early Access Review
Fun game. It took me a while on the "4th" map because of the multiple capture points. Without multiplayer this is a little harder because when you go to cap other points you leave your current ones vulnerable unless someone defends. This is my only gripe as trying to hold multiple cap points as a single player can be frustrating. For now using the turrets as a defensive measure is better than offensive.
Posted April 15, 2018.
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1 person found this review helpful
1.8 hrs on record
Early Access Review
This is a fun survival game that has been constantly updated and has come a long way from when I first started playing.
Posted November 24, 2017.
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1 person found this review helpful
7.1 hrs on record (6.6 hrs at review time)
Just to get this out of the way, despite the notice it does not require a controller to play. It is easily done with a keyboard. One brother is controlled via WASD and the Spacebar for actions and the other brother is controlled via the arrow keys and the right CTRL for his actions. There is no combat. It is a combination of moving both brothers into position and using their associated action keys. Using both brothers actions to compliment each other is the hardest part of the game. I have completed it once and am running through it a second time for the achievements but I doubt I will play it again. Not sure if it is worth the $15 price tag as it is fairly short.

I really like this game, however it is so linear that it really only requires two playthroughs. One to complete the story and another to get achievements if you so desire. There is absolutely no replay value after that. The graphics are beautiful and I wish there was a DX10 or 11 version.

The genius in this game is there is no dialog. You can play this with no sound at all (the music is beautiful though) as the puzzles are easy to figure out, but can be hard to complete. The characters use gestures and emotion to convey where to go and what to do next. Their speech is gibberish, like sim-speak, but it doesn't matter. My first run through was with no sound and I had a fairly easy time figuring out what to do. The ending is bitter-sweet. Despite it's short and linear gameplay, it gets my upvote, just wait for it to go on sale.
Posted January 21, 2015.
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Showing 1-3 of 3 entries