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[sfv]pacbowl 님이 최근에 작성한 평가

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2명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 5.3시간 (평가 당시 1.2시간)
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Fun game. It took me a while on the "4th" map because of the multiple capture points. Without multiplayer this is a little harder because when you go to cap other points you leave your current ones vulnerable unless someone defends. This is my only gripe as trying to hold multiple cap points as a single player can be frustrating. For now using the turrets as a defensive measure is better than offensive.
2018년 4월 15일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 1.8시간
앞서 해보기 평가
This is a fun survival game that has been constantly updated and has come a long way from when I first started playing.
2017년 11월 24일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 7.1시간 (평가 당시 6.6시간)
Just to get this out of the way, despite the notice it does not require a controller to play. It is easily done with a keyboard. One brother is controlled via WASD and the Spacebar for actions and the other brother is controlled via the arrow keys and the right CTRL for his actions. There is no combat. It is a combination of moving both brothers into position and using their associated action keys. Using both brothers actions to compliment each other is the hardest part of the game. I have completed it once and am running through it a second time for the achievements but I doubt I will play it again. Not sure if it is worth the $15 price tag as it is fairly short.

I really like this game, however it is so linear that it really only requires two playthroughs. One to complete the story and another to get achievements if you so desire. There is absolutely no replay value after that. The graphics are beautiful and I wish there was a DX10 or 11 version.

The genius in this game is there is no dialog. You can play this with no sound at all (the music is beautiful though) as the puzzles are easy to figure out, but can be hard to complete. The characters use gestures and emotion to convey where to go and what to do next. Their speech is gibberish, like sim-speak, but it doesn't matter. My first run through was with no sound and I had a fairly easy time figuring out what to do. The ending is bitter-sweet. Despite it's short and linear gameplay, it gets my upvote, just wait for it to go on sale.
2015년 1월 21일에 게시되었습니다.
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1-3/3개 항목을 표시 중