No one has rated this review as helpful yet
0.0 hrs last two weeks / 115.2 hrs on record (45.0 hrs at review time)
Posted: Jan 14, 2016 @ 6:52am
Updated: Jan 14, 2016 @ 6:54am

Borderlands, the first of the series, is probably also its best. With hundreds of hours of playability and a unique loot system, this title has merged traditional RPG elements and impressive first person shooting into one great ball of squishy carnage.
Each of the playable characters has something special to offer and gives the player a different experience each time. While one gets the feeling that Gearbox wasn’t overly interested in developing the rich story of Pandora in this episode, it lays down perfectly the foundations for the events in the games to come.

Let’s talk about loot. There are literally millions of guns, shields, grenades and class-mods to hunt down through the two play-throughs, making it ever more exciting when you finally get a gold rarity weapon, or even better a pearlescent one.

Character development in this game is brilliant, if not a little overwhelming at first. Besides the skill-trees which have dominated their other FPS titles, the first Borderlands also offers the development of a player’s weapon proficiency (sadly missing from the sequels), which means the more you use a specific class of gun, the better you get at wielding it.

Finally, the 4 DLC additions give the game new and exciting worlds to play in, cataclysmic weapons and gear and challenging enemies which will really test the player’s skill and intelligence.

Honestly I’ve been playing this game pretty much non-stop since it first came out in 2012 and I can see myself picking it up and having fun with it for years to come. Thank you 2k, this game has killed hours of my life.
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