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Reseñas recientes de CHEESEHEAD69

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Nadie ha calificado este análisis como útil todavía
2.6 h registradas (1.5 h cuando escribió la reseña)
is good
Publicada el 18 de octubre de 2021.
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A 2 personas les pareció útil esta reseña
108.5 h registradas (73.2 h cuando escribió la reseña)
For a game that has been 8 years in the making, we get...

A terrible inventory system:
-you have to individually select items to sell, then you have to individually select the amount of item to sell/scrap. there is no hotkey to hold down to sell whole stacks
-this is especially annoying since you have limited inventory space, so you have to do this often
-also, you could accidentally "scrap" or delete one of the rarest items in the game by accident, and there is no confirmation. You will have to reload a save. What's that? you haven't saved recently? Have fun replaying the last half-hour.

A storyline that is too short to be called complete

A terrible UI. When I hold [ALT] to open the weapon selection wheel, it is unusable. How could they get something that they got right with the "Signs" selection wheel in the Witcher 3 wrong in Cyberpunk? Is this even the same developer?

By the way, there are legendary/unique items that only drop from bosses. They don't have 100% to drop either. You can only kill bosses once (you can't farm them like in Borderlands.) That means it is very possible that you cannot obtain all the items.

The handling on most cars is so slippery that it feels like driving a car on a skating rink

Why are there only 2 quick-use slots? The Witcher 3 had more.

Overall, I'm incredibly disappointed with how this game turned out. They could've caught a bunch of these problems in playtesting, but they just didn't for some reason.


CD Projekt Red, Fix your game.
Publicada el 16 de diciembre de 2020.
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