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Recent reviews by mst3knight

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9 people found this review helpful
3 people found this review funny
0.9 hrs on record
Early Access Review
This game sickened me. Not only did it hurt my eardrums, my brain, and my understanding of English. It also made me want throw up onto my computer screen. The lack of settings, the reapeated flickering of HUD elements that don't make sense, the 5 frames a second gameplay, or the fact that my characters camera was coming out of his crouch made this the worst game I have ever played by FAR. You can't even pick up any items and noises just come out of everything. This is not a game, but a non-euclidean horror that was developers night terror. How did this get greenlighted. May god save us all.
Posted July 12, 2022.
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152 people found this review helpful
6 people found this review funny
290.5 hrs on record (85.2 hrs at review time)
After reading all of the reviews for this game I feel obligated to say how I feel.

This is one of my favorite games. The way the game makes you feel about both the enemys and your own heroes is freaking amazing. You want your heroes to live, and when they die it is heartbreaking. You will feel damn near depressed at the thought of it. Notice how I said AND and not IF your heroes die. That's because at some point they will and it is also why I felt I needed to say something about it.

I see to many people complaining about this game being to much rng and when they lose apart of their "dream squad" that the game needs to change.

This is the most wrong thing I think I have ever seen for two reasons.

1. This is a Lovecraftian horror game. The whole point is to create a sense of helplessness and how much you do not matter in this world of ungoldy abominations.

2. One of the main conflicts of this game is dealing with the crap that comes you way. One of the first paragraphs you read on the title screen says :
"Darkest Dungeon is about making the best of a bad situation. Quests will fail or must be abandoned. Heroes will die. And when they die, they stay dead. Progress autosaves constantly, so actions are permanent."
"The game expects a lot out of you. How far will you push your adventurers? How much are you willing to risk in your quest to restore the Hamlet? What will you sacrifice to save the life of your favourite hero?"

This sense of helplessness is also what makes winning feel so good when you know that you overcame what seemed to be impossible obsticles and become stronger throughout he game.

So please, do not judge this game about being so rng when it is trying to share a good lesson: You must press on.
Posted June 23, 2017. Last edited June 19, 2018.
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Showing 1-2 of 2 entries