Comments
S.T.A.R.S Leon S. K. May 31 @ 4:40pm 
                    ⢀⣠⣴⣶⣾⣿⣿⣿⣿⣶⣄
                     ⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧
             ⡔⠉⠙⠻⡟⠛⠛⠛⠛⠿⣿⠻⣿⣿⣿⣿
                 ⠈⡄⢢                  ⣨⣿⣿⠃
⣷⣄              ⢰⣿⣆⡁    ⠠⠤⢤⣤⣀    ⠰⡁
⣿⣿⣷⣦⣀⣀⡀    ⣾⣿⣿⡿    ⠠⠊⠁  ⠊  ⡗⠒⠁Happy💗🌺
⠟⢻⢟⠒⢦⠤⣈⠑⠒⣿⣿⣿⣇      ⣀⣤⣄⣠⡤⠜
 ⢞⠢⣉⡒⠉    ⢱⢸⣿⣿⣿⣦⡴⠋⣿⣿⣿⣿  ⡴⠛⣿⡇
 ⢸⠉⠒⠧⢀⣀⠔⠁⠘⣿⣿⣿⣿⣧  ⠸⣿⣿⣿⣷⣤⣾⡿⠁
⢠⠚  ⢠⠋⢹    ⢸⠒⠻⣿⣿⣿⣿   ⠙⠻⠿⠿⠛⠁
⠇    ⡎⢠⡾    ⣸⡤  ⣿⣿⣿⣿
  ⢰⠁⢸⡇    ⣿⣤⣴⣿⣿⣿⠟
  ⠸⡀⠈⡇    ⠘⡟⠛⠋⡏⠁
⠢⠤⠤⠜⠉⢧⣀⣀⣀⡸⠒⠒⠁
Genetix Jul 28, 2022 @ 2:01pm 
Hey, hope you're enjoying the game! The flashback sequences you'll see quickly happen are randomly placed/generated but once all of them are found you'll be able to enter the "End Game" (Don't worry, you can return to the map afterwards...) The final sequence won't be able to be found until somewhere around 10 days after the weather changes to winter/snowing conditions. Good luck!
Necronomicron Jul 26, 2022 @ 5:55am 
Hello! What do I have to do in the end of Rogue Harvest? The quest is to wake up, I've seen a hundred hospital beds already, they all disappear...
VΛMPIЯΞ ZΩMBIΣ Sep 16, 2021 @ 10:21pm 
Hello. Thank you very much for this opportunity. I have sent a message by email.
Genetix Sep 16, 2021 @ 8:14pm 
Hey Vampire Zombie, glad you liked the demo. I am working on some base building mechanics in the upcoming Horde mode update for this Halloween! I'd love to send you a key to play the game, send me a message or an email at g3n3t1xstudio@gmail.com and I'll get you one!
VΛMPIЯΞ ZΩMBIΣ Sep 16, 2021 @ 2:42pm 
Hello ! I was playing the demo of this game and I really liked it ! I think it has big potencial and it would be cool to build a base in this game :D ! This game has amazing atmosphere and with base building this game could be amazing ;) Is it possible to get this game for free to test it and share my experience in the production phase? I cordially greet the developers of this game and wish you all the best.
Genetix Aug 3, 2021 @ 3:31pm 
Survive Into Night releases tomorrow morning. Really excited to see more people get to try the game out and looking forward to many updates with new features and improvements to the core game over the next few months!
Genetix May 18, 2021 @ 9:31pm 
Adding a new shadow system and improved lighting to Survive Into Night - Now I need to redo screenshots & trailer, but the newest build is looking really great, and creepy...
HunterKiller Apr 15, 2021 @ 10:30am 
Welcome Back.
Genetix Apr 15, 2021 @ 10:11am 
Back to work on my new game Survive Into Night, I can't wait to share it with everyone.
S.T.A.R.S Leon S. K. Jan 5, 2021 @ 2:52am 
:LIS_butterfly: ´`)
  ,·´ ¸,·´`)
 (¸,·´ (¸𝓗𝓪𝓹𝓹𝔂 𝓝𝓮𝔀 𝓨𝓮𝓪𝓻 〃´`)
               ,·´ ¸,·´`)
               (¸,·´ (¸:LIS_butterfly:2021

:butterfly: :acbutterfly: :redrumbutterfly: :2016butterfly::rarebutterfly: :moonflower: :winter2019happydog: :rosebud:
Yasmin Jun 4, 2019 @ 7:28am 
--------------------------------------------------------------
You speak of courage. Obviously you do not know the difference between
courage and foolhardiness. Always it is the brave ones who die, the soldiers.
-- Kor, the Klingon Commander, "Errand of Mercy",
stardate 3201.7

History tends to exaggerate.
-- Col. Green, "The Savage Curtain", stardate 5906.4
--------------------------------------------------------------
😺🎽🏀⛳🎄⚡👹🕺🐝🏓🍇💚🎁👽🐳
💄🥗🌂🚘📀🏓👑🚙💎💚📒🍧🐠🌽💙
🌳👹👔👃🐛💗🌏🍖🚕🥒🎈🥞📗🎫💄
Zava Mar 4, 2018 @ 11:08am 
Added for business.
Genetix Nov 1, 2016 @ 10:59am 
Thanks! I'm still working on it and have a lot of plans for where it will go.
SadoHili Nov 1, 2016 @ 9:51am 
Just wanna say i love the game ^:^
Genetix May 2, 2016 @ 6:56am 
It doesn't (as far as I know) - I'm going to build a separate build of the game for testing purposes and try to update the Steam SDK there before pushing it to the main build. Working on that this week - I'm doing it that way in order to prevent potentially breaking the game for everyone at once if it has issues.
M0mdeck May 2, 2016 @ 1:39am 
Hm... is this new update finally fixing all broken achievs?
M0mdeck Apr 20, 2016 @ 12:06pm 
Glad to hear that! I wish you good luck! ;)
Genetix Apr 20, 2016 @ 8:08am 
Your'e right - a few weeks ago I updated to the latest Steam SDK and also updated my own IDE. That caused a lot of new issues in the game, so I rolled back both to try and keep running stable (or more so). That had side effect of breaking a number of the achievements. Anyways, not that anyone wants excuses - I'm pretty sure that the issue was not the Steam SDK but my IDE, so I am planning to update SteamSDK and push out an update to Rogue Harvest soon to get those fixed. I can't thank you enough for giving the game a shot, I am still learning how to make a great game that runs well - but am motivated and will stick with it.
M0mdeck Apr 20, 2016 @ 7:51am 
Hm... seems like some Achievements are broken in Rogue Harvest. I cannot get "Lumberjack Rookie", but I counted more than 50 trees chopped.
Genetix Apr 10, 2016 @ 5:47pm 
Just released version 0.93 of Rogue Harvest! The game now has an experience and leveling system, new items to craft, and a number of changes, fixes, and tweaks.
Genetix Apr 8, 2016 @ 2:46pm 
No problem - hope you like it. Hoping to release next big patch this weekend.
Bearded Pickle Jr Mar 18, 2016 @ 9:34pm 
thank you for the key :happy_creep: :wolf: :happymeat: :steamhappy:
HunterKiller Mar 18, 2016 @ 9:03pm 
Thanks for the key. :)
Genetix Mar 18, 2016 @ 5:21pm 
Just send me an email asking for a key: g3n3t1xstudio@gmail.com
Bearded Pickle Jr Mar 18, 2016 @ 5:03pm 
game looks awesome would love to try it out :steamhappy: :happymeat: :chains: :ghsmile:
Styngerr Mar 18, 2016 @ 4:17pm 
do i have to add you though?
Styngerr Mar 18, 2016 @ 3:47pm 
i'd like to try your game
Genetix Feb 11, 2016 @ 8:41pm 
I'm dropping clay jars throughout the world in RogueHarvest - they contain all sorts of surprises, good & bad.
Genetix Feb 3, 2016 @ 9:51pm 
Not sure if you guys spend any time on Twitch, but if you like retro, old school, indie games check this channel out. Aeloi has got to be one of the best personalities i've found. http://www.twitch.tv/aeloi
Marcus94X Jan 5, 2016 @ 3:19pm 
Good game :D
Genetix Nov 17, 2015 @ 10:38pm 
Just pushed out a pretty cool update for Rogue Harvest. Decided to give Weapons, Tools, and Armor (coming soon) Durability or Hit Points. Now they can break. That way if you get the best Sword in the game your others still have value and meaning and you still have to gather resources to survive. Fun stuff.
Genetix Nov 6, 2015 @ 7:43am 
Thanks, for me it is a very great moment - love seeing more & more people get to try out Rogue Harvest for the first time!
EeuorT Nov 6, 2015 @ 4:45am 
Congrats on EA release.
Genetix Oct 4, 2015 @ 11:27am 
Definitely agree with that, I have been working very hard on Rogue Harvest and will continue to - just thinking about pre-production on my next project and what type of game it should be. It will probably 6-8 months before I am ready to put a new project on Steam. If Rogue Harvest does get Greenlit it will have my full attention for quite awhile.
Sayuri Oct 4, 2015 @ 10:49am 
Ought to finish one game at a time
Genetix Oct 4, 2015 @ 10:21am 
Do you think the Steam Community would embrace another 2d Skateboarding game - along the lines of Olli Olli?
Sayuri Sep 25, 2015 @ 1:33pm 
But they're really attacking it for being another minecraftian game
Genetix Sep 25, 2015 @ 9:13am 
I really want to develop a game that is inspired by 'Zombies Ate My Neighbors' (SNES / Sega game those to young to remember that awesome game) - but I feel like the Steam community might attack it for being another Zombie game.
Sayuri Sep 14, 2015 @ 1:45pm 
So you should level up your profile to 30 so you can use the showcases you've unlocked to put your game here, and then write in your game development studio information for the description. You can only use the first couple of lines, Steam chops off the rest, so you should use the info box showcase to write the rest in.
Sayuri Sep 14, 2015 @ 12:46pm 
Just click my profile, game information and group are there. I can tell you the details in a chat.
Genetix Sep 14, 2015 @ 12:39pm 
Thanks for the shout out indominus rex - I will hopefully need some help with steamworks if my first Greenlight game eventually is approved by the community.
Genetix Sep 14, 2015 @ 12:38pm 
Thanks DeaftMaster xoxo - Anything in mind?
Genetix Sep 14, 2015 @ 12:38pm 
Awesome, if you have it available anywhere let me know Sayuri. Love to see what other ideas people have and how they implement them.
Sayuri Sep 14, 2015 @ 12:36pm 
I added you because I've been developing a top-down persective constructive action RPG too.
DeaftMaster Sep 12, 2015 @ 4:38pm 
Added you for programming help (paid)
ᛏᚼᛅ ᛏᚬᛒᚢ Sep 12, 2015 @ 12:33pm 
Hi if you need help with greenlight and steamworks just give me a shout I can help you thro the proses
Genetix Aug 9, 2015 @ 6:17pm 
I just released the first playable version of my game Rogue Harvest! If you have any downtime to check it out that would be awesome, I could use any & all feedback to get the game ready for Greenlight!

Download Link: http://genetixgames.itch.io/rogueharvest
Genetix Aug 4, 2015 @ 10:42pm 
Lot's of progress on my Steam Concept 'Rogue Harvest' tonight... hoping to release a playable build very soon!