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Reseñas recientes de -deykuzor

Mostrando 1-4 de 4 aportaciones
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385.0 h registradas (5.9 h cuando escribió la reseña)
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It's like if PayDay 2 wasn't about bank heists, and was instead about a bunch of wooden, badly animated ghost detective caricatures trying to fund a ghost hunting business.

It's not polished, and it's got that untiy/sourcemod-esque unreliable-ness feeling to it, but the mechanics, when they work properly, are really really well thought out. It's also got VR support, although, again, the player models have such limited animation, it does kind of break immersion whenever you look at someone playing in VR. BUT there's nothing quite like this experience out there, and with the great lighting, map design, sound design, and solid mechanics, and a few friends, it's an easy recommendation. Seriously, you spend so much time in the dark, you can't really see someone's model glitching out. The limited animation is actually a benefit for the ghosts as well, since it adds to their uncanniness.

If anything, it's cheap, and if you have a friendgroup that is either really into teamplay, or is easily scared and likes being scared, it's a lot of fun.
Publicada el 12 de octubre de 2020.
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1.7 h registradas
A morose take on interactive storytelling, with a bit of enchantment,
Publicada el 19 de enero de 2018.
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36.3 h registradas (21.6 h cuando escribió la reseña)
'Area and state regulations do not allow the Companion Cube to remain here, alone and companionless.'
Publicada el 6 de enero de 2013.
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118.8 h registradas (86.4 h cuando escribió la reseña)
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Publication Score
1UP.com A+
Edge 9/10
Eurogamer 10/10
Famitsu 37 (10/9/9/9)
G4 5/5[193]
Game Informer 9.5/10
GameSpot 9.0/10
IGN 9.5/10
PC Gamer US 94/100

GameRankings (PC) 95.03%
(X360) 94.54%
(PS3) 93.78%
Metacritic 95/100
Publicada el 6 de enero de 2013.
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Mostrando 1-4 de 4 aportaciones