☽ Coraline Castell ☾
No will to break. No voice to cry suffering.   Brazil
 
 
:HuntressMoon: 胸にエナジー ケミカルの泡立ち :HuntressMoon:

I'm sorta-kinda-maybe back and will add you back soon. :2016villain:
현재 오프라인
아트워크 전시대
In ancient times cats were worshiped as gods; they have not forgotten this.
16 8 1
Born of God and Void
:SBpenguin: LINUX gamer and supporter. Currently on Manjaro KDE. :SBpenguin:

:HuntressMoon: You can always reach me at: @coralinecastell:matrix.org
:HuntressMoon: Messages on my profile are always more likely to be read than chat messages!

Personal Game of The Year Titles
:winlvl: 1997: The Curse of Monkey Island
:winlvl: 2012: Primordia
:winlvl: 2013: Kentucky Route 0
:winlvl: 2015: The Witcher 3
:winlvl: 2016: OneShot
:winlvl: 2017: Hollow Knight
:winlvl: 2018: Return of The Obra Dinn
:winlvl: 2019: Astrologaster

Other Favorites
:winlvl: To The Moon (2011)
:winlvl: Kingdoms of Amalur: Reckoning (2012)
:winlvl: The Dream Machine (2012)
:winlvl: The Wolf Among Us (2013)
:winlvl: The Swapper (2013)
:winlvl: Tales From The Borderlands (2014)
:winlvl: Life is Strange (2015)
:winlvl: The Lion's Song (2016)
:winlvl: Samorost 3 (2016)
:winlvl: Moon Hunters (2016)
:winlvl: Hyper Light Drifter (2016)
:winlvl: Night in the Woods (2017)
:winlvl: Gorogoa (2017)
:winlvl: What Remains of Edith Finch (2017)
:winlvl: Unavowed (2018)

Check out
My reviews, for some words I take far too long to put together.
My 100% games, [completionist.me] for some achievements.
제품 평가 전시대
8.6시간 플레이
"Together, we can build a Primordia; every day a moment of creation".

General Impressions
There is a certain wistfulness that permeates an existence without affection. In Primordia, building a robot is the equivalent of birthing one. To oil cogs into a machine's first breath is a labor of love. However, just as much as human birth can blossom from a seed of spite, machines too can click and clank about as the result of nothing short of duty and necessity.

Playing as Horatio Nullbuilt (built by null), wistfulness is your paragon; humanity, your faith.

With that premise, Primordia may prove not be a game for everyone – even if such thing did exist. On the other hand, its infinite amount of excellently delivered wisdom make the game quickly and universally take root within every heart brave enough to play it.

In that sense, I believe there has never been a point and click game quite like Primordia. Although it stands atop of a hill with the classics – the Monkey Island series, The Broken Sword series, The Longest Journey, etc. – it holds something that few of its older peers have: it has the vision, the eloquence and the language of modern day games. It takes the best if its genre and holds it close to its heart, while tossing away the majority of what so many people have always disliked about it – like not knowing when or in what order to combine items or being stuck in convoluted puzzles – and from that, it draws its strength and appeal.

However, Primordia's strongest trait lies elsewhere: in its story. The universe it weaves is one that begs you to belong to it. Which is quite the accomplishment, considering how the vast majority of said universe is tarnished by decay and, upon a first glance, seems wholeheartedly uninviting and cold.

And yet, as my last decision of the game dawned to an epic close, I didn't want to leave. That scrap of the Earth deemed as its most crude and barren shell felt like home, and Horatio Nullbuilt and Crispin Horatiobuilt felt like family.

There are, out there, creative births that make us wonder how far we can stretch the definition of 'art'. In Primordia, it is just as endless as a robot's love.
최근 활동
기록상 0.1시간
마지막으로 플레이한 날짜: 2020년 1월 1일
기록상 1.4시간
마지막으로 플레이한 날짜: 2020년 1월 1일
기록상 10.4시간
마지막으로 플레이한 날짜: 2020년 1월 1일
UN0W3N 2시간 전 
She's in a far better place than the one we're still living in. 2020 January is a far cry from today. And it's only going to get worse.
Bit 3시간 전 
In november 2019 I sent you a picture of a drawing you had made for me. A simple one, just saying "Carmela was here", that survived moving after moving until water seeped on one of the boxes. You answered me a few days later, excited over me still having it.

In April 2020 I sent you another message. I told you "Hey, I hope you're well! I haven't seen you online for a while, and I get worried about my friends even if we don't talk much."


And then you didn't answer. And I didn't think much of it. I hoped you just found another hobby other than games, or were too busy with life.

I hoped you were okay.


Today I was scrolling through my steam friends and found your name, so I decided to check the comments, see if anyone had any news of you, and my heart sunk.

What happened, Carmela? Knowing you're not in this world anymore fills me with sadness, and everything is dimmer.

What happened?

If there's any afterlife, I hope you're enjoying yours.

With love, an old friend.
Couri 2024년 3월 16일 오후 6시 04분 
I love (but also hate) having one-sided conversations with your game reviews, you were always the person to not half-ass anything. you left enough of yourself in this world that I can feel as though our friendship still has so much to explore and experience together.

and you did something for me today that nobody else ever could: you inspired me to get my first tattoo! I was never satisfied enough with an idea that I would commit to it for life as "my first tattoo", but you told me something through your Beginner's Guide review that I desperately needed to hear, and nobody else managed to get it through better than you did; something that I've needed to understand my whole life up to this point.

the more I think about it, you really did live several lives in such a short time, huh? what a special human being 💛 until next time! I'll come share the tattoo with you once it's done
delenn13 2024년 2월 19일 오전 9시 50분 
I could have used your funny banter during my husband's cancer treatments and surgery. Miss you a lot! :lunar2020hearteyesrabbit:
⌬ Codified ⌬ 2024년 2월 16일 오후 4시 27분 
:bluebutterfly:
delenn13 2024년 1월 20일 오후 6시 11분 
Still think of you. :faerie: