1 person found this review helpful
Recommended
0.0 hrs last two weeks / 30.1 hrs on record (29.3 hrs at review time)
Posted: Nov 3, 2021 @ 2:12pm
Updated: May 1, 2022 @ 10:33pm

One of the best action platformers ever made, if not THE best. Period. Just like Psychonauts 1, it's overflowing with character, humor, creativity, but all of the factors that made Psychonauts 1 memorable and lovable are cranked up to 11 in Psychonauts 2. The platforming is much more tight, and the combat is far more engaging, encouraging you to mix and match your psi-powers to deal with enemies in whatever way you want. Exceeding the first game, the soundtrack is PHENOMENAL in Psychonauts 2, and it makes revisiting minds to gather 100% of the collectibles a treat.

The story is also much better than the first game. Every character is written like a real person, with flaws and mental disorders, and thought processes that are both unique and completely understandable. I won't spoil too much, but the story is also much more personal to Raz, and as a result will get you much more invested and immersed.

Each level is entirely unique and enjoyable in its own way, from its music, to its NPCs, and (of course) its distinct aesthetic. You'll jump into levels that look almost exactly like how you'd imagine the concept art to look like, with their tall and twisted heights, their curving roads, and their mind-bending illusions that shift gravity and bend reality in a way that isn't nauseating, really pulling you into a world beyond reality: the mind.

With the Quality of Life patch released in November 2021, 100%ing the game is also much easier, making collecting all the figments manageable and easy, but without entirely trivializing the difficulty of exploration. The only problem is that the X-Ray/collectible finder lens doesn't work on aforementioned reality-bending impossible rooms that are bigger on the inside, but it makes sense as to why. With how colorful and lovable this game is, with its wonderful soundtrack and unique characters, you'll want to 100% it just to spend more time in the seamless, perfectly-executed world Double Fine has crafted.

This game is nothing short of art. The level designs are like paintings, the story is like a book, the music is fantastic, and each mind -- the way thought processes and disorders are translated into physical objects, worlds, characters, puzzles, and enemies -- is like poetry. I cannot recommend this game enough, and with the accessibility options that are provided for people who aren't looking for a challenge (invincibility, removing fall damage, etc.), there's no reason NOT to play this game. Buy it for full price, or wait for it to go on sale like I did, I guarantee you're going to enjoy every second of it.
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