2 people found this review helpful
Recommended
0.0 hrs last two weeks / 20.0 hrs on record
Posted: Jun 29, 2019 @ 3:01pm
Updated: Jul 12, 2019 @ 8:16am

What I liked
  • A surprisingly interesting story
  • Each character has a role/style and ability to make each unique
  • Levels and stealth are some of the best
  • Systems to cut down wasting time on screwups
What I didn’t like
  • Movement has some annoyances
My Score
A+

Quick Summary

Overall this game has everything I could ask in a game, a remarkable story with equally interesting characters in both gameplay and banter. Stealth gameplay with a mixture of puzzles, meaningful objectives all tied together with knowledge given and a save system to help you focus on the fun aspect of the game and not get lost in the boring aspect of stealth. A new staple in the stealth genre for me.

More in depth:
  • As someone that doesn’t play a lot of stealth games and usually doesn’t enjoy them, unless they do something interesting. Here they do a lot to make it stand out and minimize the issues of what I don’t like about this genre.

  • First the story is great, I never went into this expecting to get engrossed in the story, but the characters and stuff happening to them was interesting to make me listen and pay attention, not a lot of games can do that. Also the english voice acting is superb and fits perfectly, even did some levels in Japanese to get that maximum immersion.

  • Then you have the gameplay, that has each level comprised of any mixture of the 5 characters with some having only 2, 3 or 4 with rare times with all 5. You don’t get to choose which ones are brought alone, it’s all tied to the story. You get most of your tools for each character from the start, no unlocks or progression. So each level too me is seen as a puzzle and you need to use your character abilities to get through, one can disguise and distract, one is purely shooting, one can take out multiple but no range, one can place traps, while the last one can do a small ranged shuriken. Some can drag dead bodies differently too, slow but crouched, standing but fast, two at a time, or none for the old guy. With each not being able to do anything at once you need to work with the characters and find a solution to how to do with vast array of problems thrown at you.

  • You get a vast array of objectives that are never the same and never being about or encouraging kill everyone, but some levels that can be done on if you’re up for that challenge. Each level and objective also ties into the story which further makes the game more interesting, it never feels like 13 separate levels, but a cohesive story and world. Some areas in certain levels can feel more like puzzles and for me I actually enjoy them, so it never bugged me to try and figure it out.

  • The handling of the UI and info given to the player is top notch too, you can quicksave and it tells you when it’s been over 1 min from your last save, so no more wasting of time when forgetting to save. Getting info like sound range of attacks, vision cones about whether they can see you if standing or crouching makes it so you never get moments of why did that happen, all the info is given to you to make sure you execute your plan. Reloading 20 times to get your super convoluted plan to work perfectly is amazing and might be because again I suck at these games, but this save system is so fast and easy to make it not annoying.

  • The only complaint I have is that moving can be annoying because you need to be very precise mainly with vertical stuff. You can sometimes jump down, but others you need to climb down and it always seems to be the one you don’t want or should do but doesn’t. You’ll not know the precise range when timing up multiple air knockdowns and one will move wrong and screw it up. But with quicksave this never was huge issue as you solve that by not wasting time redoing it everytime.


Paid: $12
Completed in:18 hours

Games similar I recommend:
Was this review helpful? Yes No Funny Award