Noah   California, United States
Gaming Enthusiast, collector, and lover.
Creator of SteamDeckHQ []
Big fan of the Steam Deck.
Currently Offline
Hello, if you dont know me, I am a PC Gamer who loves to game and socialize in the steam environment. I also run SteamDeckHQ, the leading Steam Deck press website that reviews and optimizes games for the Deck, reports on news, creates guides, and more!

Want to be my friend? Here are some prerequisites:

1. MUST have a public steam account.

2. Steam Level must be above 5 (level 10+ would be recommended)

3. If you have less than 5 friends in common with me, leave a comment on my profile and tell me why you are adding me.

I will ignore friend requests that don't adhere to these rules.


Account Created - April 24, 2009

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2,000 Games on account - February 11, 2017

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3,000 Games on account - December 5, 2020

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Review Showcase
9.1 Hours played

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This review is based ONLY on performance of the game on the STEAM DECK.

The Game Itself:

High on Life is a first-person shooter from the genius mind of Justin Roiland. Humanity is being threatened by an alien cartel that wants to turn humans all into drugs. Now, with an army of talking, modifiable guns and a satanic knife obsessed with killing, you will travel across a variety of locations across the universe like western-themed sewers, jungle paradises, and even a city built inside of an asteroid. Collect loot and use the unique skills of each weapon to track down the cartel and complete hunter challenges to keep your skills in tip top shape. Will you be able to save humanity?

High on Life is quite possibly one of the funniest games I have played this year. The gunplay is great, the visuals are stunning, but that humor that Justin Roiland is known for gets me every time. From a weird alien mistaking your sister as your mom to a red guy claiming he got surgery to stop pooping to make him more attractive, there's just so much humor injected in and feels great coming from just random interactions initiated by your talking gun. Being able to play this on the Deck would be a dream come true, so let's dive in and show you how to optimize this wonderful game!

Steam Deck Performance:

On max settings, High on Life has issues staying above 30 FPS. While standing still can go over, as soon as you start moving, it will drop framerate down to sub 25 frames with a 22-24W drain and 80c temps. It isn't ideal, but changing some settings can really help this game shine!

Through my testing with High on Life, there was a multitude of options I tested. I started off trying to hit 40 FPS, but to do this required too many compromises and more battery drain than I was hoping to have. I elected to go for a visual focus at 30 FPS as my recommended as it was also more stable and less stressful on the battery.

With a mix of high and medium settings, with foilage on low, I was able to sustain a stable 30 FPS under a 16W drain with the game looking absolutely gorgeous. The reason foilage is on low is primarily due to the forest biome where plants and grass make up vast amounts of the area, which will slow down the framerate a bit. I wanted to make a 40 FPS build regardless, so I did end up finding some solid settings for it. The game looked a bit worse, and drained more than I wanted it to, but it was able to get the job done and I was happy with it.

I could have pushed graphical settings down a bit more to save battery or increase stability, but taking shadows and post processing effects below "Medium" made High on Life look completely different. Those shadows feel almost necessary once you see them.

In High on Life, it does seem that there are a couple of areas that tend to drop frames regardless of what is going on. The biggest one I have seen that feels odd is underneath a diner's outside area. When you are walking through, your framerate will drop to 22 - 24 FPS. But as soon as you stop moving, the framerate will go right back to normal. There are a couple of other areas like this, like a few spots in the jungle, but this one is by far the worst.

I also noticed some immense slowdowns when loading into new places. A couple times frames would drop below 10 and one time my game seemed to freeze for a solid 10 seconds before it going back to normal. Though these issues aren't super common and doesn't affect the most important parts where frames and stability are needed, combat!

I also want to mention there is no mixed input support, which means no gyro. I hope this is something Squanch Games will add to High on Life since that would make aiming much more precise on with this gamepad.

High on Life is by far one of the funniest games I have played this year. The humor is overflowing, the locations are gorgeous, and combat is addicting. As a game itself, I highly recommend playing it, especially if you enjoy this humor. Enemies are able to absorb some bullets, and some bosses have a bit more health than they should, but it doesn't detract from my enjoyment of the game. And thanks to these settings, I would say it is very playable on the Steam Deck, albeit with some compromises!

SDHQ[] is a website made for curating Steam Deck news, guides, and providing optimization/builds for games on the Deck.
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Dasguy Jan 15, 2023 @ 6:41pm 
your account has gotten even crazier since i met ya in that early access game forever ago jeeez also your website is sick iv been really considering a steam deck and the website is a good source of information been wanting something for native game running to compliment my Ayn Odin i use for emulation
SirPanOfCakes Aug 14, 2021 @ 9:31pm 
I love you
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Biscuit Sep 11, 2019 @ 7:20pm 
Why’d you do it?
Seth Dec 2, 2017 @ 10:19pm 
Before the drop:
( ͡° ͜ʖ ͡°)
After the drop:
( ͡⊙ ͜ʖ ͡⊙
Dunklejesse Nov 6, 2017 @ 1:55pm