Astute
Grant   United States
 
 
I do not accept random friend requests. If you need to contact me, please check the info box below.
Currently Offline
Bulletin
I am no longer workshopping. My items will remain up, but I will no longer be adding new submissions to the following workshops:

Team Fortress 2
Source Filmmaker
Garry's Mod

Thank you to everyone who followed and used my stuff over the years, and to any newcomers who might find my items enjoyable. As for me, I'm off to do something else.



For the record, there will be no scenario where I will willingly remove content from the workshop. This content is yours to enjoy, regardless of my current status as a workshop or content creator. If you fear that one of my uploads might be taken down by some unforeseen consequence, feel free to make a backup of it.


Links
Patreon: Closed
Youtube: https://www.youtube.com/channel/UCfvRlGrGJygIET9HPYDxUwQ
GameBanana Skins: https://gamebanana.com/members/submissions/mods/1413613
Steam Curator: https://store.steampowered.com/curator/33370076/


Contact
I no longer take workshop requests.
I no longer take commissions.

I'm available to speak about various workshop related issues or questions. Please leave a comment below with a reason before opening a friend request. I enforce a time limit for friend requests, usually about one week. If all business is resolved by that time, you will be removed and the issue will be marked as resolved.
ORBITAL Oct 28 @ 1:59pm 
yeah except its BAD and i should totally remake it some day
Astute Oct 9 @ 4:10pm 
I stopped workshopping several years ago. If you're looking for Slime King, there should be one already on the Source Filmmaker workshop.
Seek Oct 9 @ 3:03pm 
hey, when will the slime bosses come out with the other ones?
Astute Sep 22 @ 6:25pm 
Sorry, but I only accept temporary friend requests for question related to my workshop entries.
【陈氏】豆腐_Tofu Sep 22 @ 3:56pm 
Hello pro:steammocking:Do you want to be my friend:steamhappy:
Raptor Dan Sep 20 @ 6:28pm 
Funny thing is, I had to do some major finangling to get it to look presentable, practically having to reconstruct the rest of the cylinder chambers since it wasn't looking right for all the purposes I wanted.

Third person animations are WAY out of my league, so even if I wanted to, I'd go nuts trying to get it to compile. Really depends on the sources you have to work with.