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Análises recentes de HG

Exibindo entradas 1–6 de 6
Ninguém achou esta análise útil até agora
25.5 horas registradas (22.1 horas no momento da análise)
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One of the most fun multiplayer FPS games right now. While the low poly look is fun, I feel that they could still do a bit with the textures to improve the look of the game, or add some cool lighting for people with higher end systems.
Publicada em 16 de agosto de 2023.
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5.3 horas registradas
Just another pay to win game.
Publicada em 24 de julho de 2020.
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74.2 horas registradas (56.9 horas no momento da análise)
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It is actually pretty fun, but still needs some more gameplay in career mode.
Publicada em 14 de junho de 2020.
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0.2 horas registradas
Online mode does not work at all. It says I do not have an internet connection, when I in fact do have one. Upon doing some research, it is clear that I am not the only one with this problem and it has been an ongoing issue since 2017. If the devs can't resolve things as fundamental as that, then I want no part of it. Very disappointing as this seemed like it could have been a fun game, but of course, I shouldn't have expected so much from a company such as Ubisoft.
Publicada em 7 de maio de 2020.
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2 pessoas acharam esta análise útil
277.4 horas registradas (255.0 horas no momento da análise)
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I have been looking for a sandbox game where you can build vehicles or whatever for a while now. Brick Rigs meets that requirement very well. I recommend this game for people who enjoy being creative, but it is far from perfect hence the negative recommendation. I am going to create a list of key things that Brick Rigs needs to keep my interest in it (which I am still very interested in, but I can see that it won't last forever if these changes are not implemented):
- More game modes (the existing ones kind of suck other than sandbox mode of course.)
- Mod Support (this will allow the game to stay fun EVEN IF the developer were to abandon the game)
- Fix multiplayer desync issues
- Player customization
- Weapon customization
- Custom Game Modes
- Saving the world state (so saving location of vehicles so they are there when you load up the game without having to spawn everything in again)

For $15.00, the game NEEDS to cover these things in order to be complete. I get bored in the game within 15 minutes of exiting the editor. The only reason I have so many hours on this game is because I enjoy creating vehicles in this game, but I get little enjoyment out of actually driving them around aimlessly. The existing gamemodes in this game (other than sandbox mode) feel like an afterthought and are extremely boring and frustrating due to the bugs in them. I understand there is only 1 developer, but this is just ridiculous. I want to love this game and appreciate there being absolutely NO microtransactions in a game, but adding a single map in over half a year is just way too slow of progress.
In order for this game to see a future, the developer needs to add mod support or the developer needs to work faster/hire another developer.
Publicada em 16 de dezembro de 2018. Última edição em 22 de dezembro de 2018.
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28.1 horas registradas (19.5 horas no momento da análise)
I have been playing this game for awhile and have really enjoyed it. I wish when playing multiplayer, you could choose what mods to use since I have 100s of mods installed so when people want to join my world, it takes hours.
Publicada em 9 de fevereiro de 2016.
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Exibindo entradas 1–6 de 6