Uiharu_Kazari
Luoyang, Henan, China
一只正在读大学的小逗逼~
一只正在读大学的小逗逼~
Currently Offline
Recent Activity
526 hrs on record
last played on May 8
0.2 hrs on record
last played on May 8
3.4 hrs on record
last played on Apr 30
Bone Apr 10, 2021 @ 1:28pm 
Can you fix your reassembly mod if it is not too much work?
Uiharu_Kazari Dec 28, 2020 @ 6:05am 
This data can be used to filter out the particles in the game. But I can't guarantee the correctness of these data. Because I tested it two years ago, when the game was still being updated.
Uiharu_Kazari Dec 28, 2020 @ 6:05am 
External flame (2.19, 2.21) -0.1 0.0
Core explosion flash (0.0, 0.5) 0.5 0.0
Core blast smoke (1.0, 1.5) 0.0 0.29803922
Block delete flash 0.5 1.0 0.09803922
Space jump flash (1.99, 2.01) 1.0 0.29803923
Uiharu_Kazari Dec 28, 2020 @ 6:05am 
The shield breaks particle 1.0 1.0 0.29803922
Residual blood smoke 3.0 (-10.0, 2.0) 1.0
Residual blood spatter smoke (fast) 1.0 0.5 0.2
Residual blood spatter smoke (slow) 1.75 0.5 0.2
Hit sputtering smoke 0.5 1.0 0.29803922
Splash flame (slow) (2.5, 3.0) -0.5 1.0
Splash flame (fast) 0.5 0.5 0.0
Uiharu_Kazari Dec 28, 2020 @ 6:05am 
Explosive projectile tail flame (0.0, 2.0) 2.52 0.09803922
Projectile end particle 0.5 2.52 0.09803922
Charge to release halo (0.0, 0.5) 2.52 0.09803922
Cure laser halo 0.75 2.52 0.09803922
Cure sputtering particle 0.5 1.0 0.29803922
Explosive laser halo 0.5 1.0 0.29803922
Explosion 1.0 0.5 0.2
Uiharu_Kazari Dec 28, 2020 @ 6:04am 
Particle ExistTime Position.z Color.a
Cannon firing halo (0.0, 0.5) 5.0 0.09803922
Laser firing halo (0.0, 0.5) 2.52 0.09803922
Cannon charged halo (0.066, 0.067) 2.52 0.09803922
Laser charged halo (0.066, 0.067) 2.52 0.09803922
Missile launch halo 1.0 2.52 0.09803922
Propeller internal flame 0.5 2.52 0.09803922