26 people found this review helpful
Recommended
0.0 hrs last two weeks / 58.2 hrs on record (55.3 hrs at review time)
Posted: May 24, 2019 @ 12:29pm
Updated: May 30, 2019 @ 1:07am
Product received for free

Introduction
I could only describe it as an utmost pleasure, seeing the Total War series triumphantly returning to its Asian warfare roots. Instead of Medieval Japan, the title I shall review today is the most complex simulation of Ancient China, you may find in a video game at the time of this publishing. I applaud developer Creative Assembly’s decision to start the campaign, three decades prior to the formation of the titular Three Kingdoms. The backstabbing, “diplomatic” scheming and military build-up sprouting from the decaying remains of the Han Empire, all serve as an excellent introduction into a theme that’s been mostly portrayed from a supernatural-like perspective (I’m looking at you, Dynasty Warriors) instead of a pure historical one, with a clear option to choose between fact and fiction. What more can I say about this prolific developer? This is their lucky 13th project under the Total War banner and almost 19 years have passed since the initial Shogun: Total War reached PCs around the world and changed how gamers would perceive grand strategy from that point onwards. Total War: Three Kingdoms is by now affectionately dubbed as TW3K by many fans of the series.

Story
“The empire long united must divide, long divided must unite; this is how it has always been.” "Romance of the Three Kingdoms" by Luo Guanzhong

It is fitting that I start with a quote from the Chinese writer which first documented the fall of the Han Empire and the subsequent, tumultuous period known as the warring Three Kingdoms. These were in fact empires in their own right by any other definition and naturally, the source material was heavily fictionalized to enhance heroic feats and characters. The year is 190 AD and the Roman Empire’s slow crumble is mirrored in the rapid fracturing of the Han Empire, on the other side of the globe. Corruption and inefficient bureaucracy are the culprits in both cases, yet Ancient Chinese customs and political system, do make everything from Europe pale in comparison at this date and time. The Han dynasty ruled for 426 years over most of the territory belonging to contemporary China. Rather than meeting its demise as the result of outside threats, the empire collapsed under its proverbial weight, as corruption and decentralization had eroded imperial authority to the point of state matters being handled entirely by inept bureaucrats (eunuchs in this case) as underage Han emperors had a lesser life expectancy than a Roman emperor.

https://steamcommunity.com/sharedfiles/filedetails/?id=1749797513

The true power was obviously held by various feudal lords which began to question the empire’s authority but the catalyst to the Three Kingdoms period was a popular rebellion with religious undertones, which took decades to repel. The Yellow Turbans/Scarves were the final drop for an already full glass which had now overflown spilling hate and atrocities that could no longer be prevented. Warlords of both common or noble descent finally took matters into their own hands. Civil war broke as Chinese provinces (commanderies) were now caught between the Yellow Turban rebels and the Han loyalists still clinging unto power. The imperial capital of Luoyang was razed to the ground as the treacherous, former Chancellor of State Dong Zhuo attempted to usurp the Han Empire in the ensuing chaos in which he took a young emperor hostage. He obviously didn’t achieve his goal and a coalition of equally ambitious warlords went right after Dong as soon as they were done with the Yellow Turbans. But you don’t expect me to spoil the ongoing events from Total War: Three Kingdoms, do you? I wanted to offer proper context as an example of the sheer complexity within Chinese history, sadly a topic rarely touched by Western media, video games included.

The initial phase of the campaign shall seem outright chaotic, but from the smoldering ruins of an all-encompassing empire, a cunning ruler can forge his own destiny which may include imperial endeavours. Rather than revive the former Han glory, why not form a new empire within a smaller yet considerably more manageable space? Even if you won’t pick the factions which historically formed the aforementioned Three Kingdoms (Cao Wei, Shu Han and Dong Wu), you can still self-proclaim as emperor of a territory you’ve conquered by force of arms or coercive diplomacy. Indeed, avoiding bloodshed will win hearts and minds much faster when you propose a wise and peaceful rule as the only viable alternative towards a merciless tyranny you’re fighting against. Since most major faction leaders have unique abilities and traits, no conquest path shall be the same if you decide to switch not only sides but culture groups and military doctrines as well.

https://steamcommunity.com/sharedfiles/filedetails/?id=1749797618

Graphics
Creative Assembly have updated their proprietary Warscape Engine once again and the performance increase is noticeable in Total War: Three Kingdoms, as expected. While I recommend you run it in 1080p, even the higher resolution options provided smoother experiences than the previous two Warhammer TW titles. Thrones of Britannia used a modified version of the Attilla “strain” of Warscape so it shares little of its “DNA” with our reviewed title in question. Now that the more stable frame rate has been addressed, we can focus on the eye candy. TW3K offers a near limitless pool of epic screenshots, as it looks absolutely gorgeous on its maxed out details. Pressing the “K” button shall hide the HUD and it also makes the battle interface as challenging as you may like it. Load times are adequately short on my SSD (keep in mind that I’m still bothered by the slow booting of Shogun 2 to this day) and I really can’t complain about seeing any glitches or encountering any crashes to desktop. This game is a true far cry from the disastrous launch of Total War: Rome II in 2013.

Audio
Authenticity. That’s the keyword for which TW3K went to great lengths and succeeded in offering a convincing set of sounds, whether we refer to the voice-overs, soundtrack or general effects. In fact you can totally enjoy this title with Mandarin voice acting and English subtitles and I went down this route in spite of barely speaking a few words in Standard Chinese and not being able to read it at all. All factional banners showcase the symbol which I presume is the leader’s last name. You will notice that unlike the Western naming conventions, in most of Asia, the surname takes precedence over the given name. Seems logical, considering the importance of honoring one’s ancestors and the manner in which family members support each other in a political context for our game. You won’t find flaws in the audio assets, not even highly repetitive lines of dialogue such as the infamous “Our men are running from the battlefield. Shameful display!”, which rightfully became a meme.

https://steamcommunity.com/sharedfiles/filedetails/?id=1753802024

Gameplay, Verdict, Summary & Rating are below in the Comment Section.
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18 Comments
UN0W3N May 30, 2019 @ 9:58am 
Thank you both! :sr4fleurdelis:
[VM]_MorS_{CN} May 30, 2019 @ 9:48am 
well done!
Arbiter Libera May 30, 2019 @ 7:36am 
That sucks. Splitting it up into chunks won't diminish a quality review, though.
UN0W3N May 30, 2019 @ 7:31am 
I retried that now, Arbiter, but it's still a dead end. If I could have posted my entire article in a single piece instead of the comments, believe me that I would have done that already.
Arbiter Libera May 30, 2019 @ 7:27am 
You can always edit the review and post whatever text it originally wouldn't let you. That's how I post my walls of text. :lunar2019coolpig:
UN0W3N May 30, 2019 @ 12:38am 
Thank you, Kieran! We adapt and overcome all obstacles. :blacklegion:
Deisophia May 30, 2019 @ 12:35am 
Another case of Steams arbitrary 8000 character limit being too short. Nice review thank you!
UN0W3N May 29, 2019 @ 4:19pm 
[h1]Gameplay[/h1]
As we sink our teeth into the gameplay, I want you to understand that I’ve had limited interaction with the Dynasty Warriors franchise, yet TW3K still prepared me well in advance in regards to its rich lore and even the overhauled aspects which set it apart from previous Total War entries. Warhammer and its fantasy elements are still a gold mine for this developer which used to focus exclusively on historical accuracy. An excellent compromise was achieved by allowing players to choose between Romance and Records of the Three Kingdoms.
UN0W3N May 29, 2019 @ 4:18pm 
The former shall indulge players into several supernatural elements such as powerful warlords capable of single-handedly defeating entire cohorts of soldiers and epic duels, while the latter follows into the traditional footsteps of Total War games in which generals require protection from both the player and a loyal retinue of bodyguards, not to mention the tremendous effects posed by fatigue. In the Records section of the gameplay, you really don’t want to fight with an exhausted army, as this state shall rapidly descend into surrender and subsequent defeat. Damage and morale are strictly tied to the fatigue gauge.
UN0W3N May 29, 2019 @ 4:17pm 
Diplomacy has seen vast improvements as the AI is far more responsive to coalitions and safeguarding their faction’s best interests which are obviously not “suicidal” anymore, by randomly declaring war on a far more powerful neighbor or refusing to accept vassalization when faced with certain annihilation. Take Cao Cao, for example. His unique gameplay mechanic allows him to manipulate other factions into proxy wars or swift annexations. Making a true puppet from a potential rival or simply creating a “buffer zone” between yourself and the opponent you don’t wish to engage just yet. In all seriousness, you can even bribe your way towards diplomatic bliss, just by offering vast quantities of resources towards the starving factions in dire need of a new food supply, perhaps. Loyalty can be bought for the right price, let them deny it while their bellies are still full.