59
Products
reviewed
3124
Products
in account

Recent reviews by Razzmatazz

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Showing 41-50 of 59 entries
8 people found this review helpful
10.2 hrs on record
An amazing experience! The Invisible Hours is an immersive play in which you get to follow the characters around, something that already exists in theater, but this time you get to control time, so you can see the story unfold from every angle, and piece it together bit by bit.
The setting looks awesome and while there isn't an excessive amount of detail the house "feels" amazing. At one point I sat in the side gallery for 15 minutes just looking outside and listening to the rain. The motion capture for the characters is top notch. I imagine they used theater actors; they walk with such purpose like I've never seen in games before. It's a shame that the capture for the facial expressions is nowhere near as good, as they all look kinda wooden and expressionless most of the time, and it could've helped to read their emotions a lot better when they're alone, instead of them having to narrate out loud what they're thinking. Fortunately, the voices are pretty good. The story is plenty engaging, and made me want to keep searching every nook and cranny for even the smallest clues, though the player should be warned not to expect much at all from the ending.
Posted July 17, 2019.
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2 people found this review helpful
10.3 hrs on record (10.0 hrs at review time)
Possibly the best jigsaw puzzle game out there, and so far the only one that found a new way to play them that is unique to videogames and not just a lame version of the physical ones. Plus everything it does, it does so with finesse, there really are no downsides to it.
Posted June 28, 2019.
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5 people found this review helpful
0.9 hrs on record
So good. Everything about it is masterfully done - the set designs, the camera work, the sound, music, voices, amazing! The story is pretty intriguing as well. It's 45' long so it only touches on each part pretty superficially and most of it is up to your interpretation, and I think that works very well here. Highly recommended!
Posted April 28, 2019.
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2 people found this review helpful
7.0 hrs on record
What can I say? The beautiful screenshots were enough for me to like this, but then they come into motion and the animation is superb, then you hear the sounds, and then you get to experience the story all of this is telling. It's really good.
It's an experience that every person with even a passing interest in videogames as the most interesting emergent storytelling medium of our time should try.
Posted January 19, 2019. Last edited January 1, 2020.
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38 people found this review helpful
5 people found this review funny
1.0 hrs on record
I don't know if this is a great film, but I do know it's probably the best videogame movie adaptation so far
Posted September 22, 2018.
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2 people found this review helpful
1 person found this review funny
4.1 hrs on record
If there's one thing this game is, it's beautiful. The settings are stunning, the characters are stylish, the art on the walls looks great, and it's all cohesive. At times it's reminiscent of Alice: Madness Returns, but it's also very much its own thing.
The voice acting is pretty great and while the story is not the strongest, it is pretty unusual and compelling enough.
The puzzles are good, the mechanics work and by the end I was left wanting more. Maybe some day?
Posted August 19, 2018.
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2 people found this review helpful
53.7 hrs on record (52.8 hrs at review time)
Fury Road was one of the best movies of recent times. This game is the polar opposite.
The first couple of hours seemed really good, good mechanics, variety in missions. Then I realized the game had just blown its load way too early, and those interesting mechanics I had seen in the first hour were really all it had to offer. The game intends to be a 60+ hr experience when it barely has content for 10-15.
Completely charmless, the writing is atrocious, every single character is either unlikeable for the sake of it, or just too shallow and plain uninteresting to even be unlikeable, and this version of Max is just the dudest dudebro to ever dude. Don't even get me started on the ending, but if it saves anyone the trouble, it doesn't get any better.
Driving around is surprisingly bad, having to wrestle control over a car seemingly more interested in twirling around every couple of seconds like a drunken ballerina.
Your car has less customization options than a regular Saint's Row game, and all the incredibly creative and fun designs from the movie barely make a cameo appearance for five minutes in cutscenes at the beginning and end of the game. The rest of the time it's just pretty much regular cars but rusty and with a spike sticking out. The settings, minus one or two rare exceptions, are just as bland and overused. Prepare to watch 7 collective hours of max eating out of the same can of dog food.
My play time is 1) because I left the game on to go do something better and 2) because I'm an achievement hoe.
Posted June 19, 2018. Last edited June 19, 2018.
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1 person found this review helpful
1.5 hrs on record
I don't enjoy giving a thumbs down to what seems like an honest indie effort, and while there is plenty to like here, it ultimately wasn't an enjoyable experience.
The first bit during the day seemed very promising, but as soon as it turns into nighttime and the meat of the game should begin, it turns into a slog. The graphics are simple, which is fine, but everything also looks very flat and hard to tell apart, making it very dull and confusing to navigate in the dark. Exploration is punished way more than it is encouraged let alone rewarded, and you're way more likely to run into several terrible, monotonous fights than find anything useful or interesting to look at. The enemies also respawn every time you leave the screen so what is even the point. Plus if you die you're very likely to completely break the game in unfixable ways, which happened to me twice in one hour.
In the end, even if the story seemed intriguing, you're left with not much to do and not many reasons to keep pushing through.
Posted April 2, 2018.
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1 person found this review helpful
6.7 hrs on record
I don't mean to write an in-depth analysis, I just want to add my recommendation for this amazing, beautiful game.
The characterizations, the attention to detail, the masterclass in environmental storytelling, like a Gone Home 2.0 (in space!) this team keeps pushing the envelope in smart, subtle, interactive narrative.
Just want to add my thumbs up and thank and encourage the good people at Fullbright to keep doing what they're doing.
Posted February 4, 2018.
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12 people found this review helpful
4.3 hrs on record
Pure, absolute fun. The kind of stuff that shines on VR and should be tons more of. Falls on the short side, yes, but we still are on the early days of VR and I think quality of content should be celebrated over quantity. The `souvenirs` add some replay value as well, and there's plenty to do and faff around if you're not in a rush. I'd love to see more content for this, perhaps in the form of extra missions on DLC.
If the developers are listening, the sub is the absolute best mission, while the telekinesis system is a good compromise, having everything at hand and being able to personally manipulate every object made it so much better. The train mission, with its long waiting times, obscure hard to read puzzles, finicky mechanics and unforgiving souvenirs is sadly the weakest.
Posted January 26, 2018.
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Showing 41-50 of 59 entries