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sensitivity 1.1; bind mwheelup "+jump"; bind mwheeldown "+jump"; bind / "toggle cl_righthand 0 1"; voice_scale 0.1; viewmodel_fov "68"
bind "w" "+forward; r_cleardecals"; bind "a" "+moveleft; r_cleardecals"; bind "d" "+moveright; r_cleardecals"; bind "s" "+back; r_cleardecals"
-threads 4 -console -high -novid -exec autoexec -noforcemparms -noforcemaccel -noforcemspd -tickrate 128 +cl_cmdrate 128 +cl_updaterate 128 +cl_interp 0 +cl_interp_ratio 3 +rate 128000 -nod3d9ex1 -freq 144 -refresh 144 +cl_forcepreload 1 +mat_queue_mode 2
Crosshair :
cl_crosshairsize 3.5; cl_crosshairdot 0; cl_crosshairthickness 1; cL_crosshairgap -2; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1.9; cl_crosshair_drawoutline 1; net_graph 1; net_graphproportionalfont 0; net_graphpos 2
FPS boost commands:
cl_autohelp 0; cl_disablefreezecam 1; cl_disablehtmlmotd; cl_forcepreload; cl_freezecameffects_showholiday; cl_showhelp; gameinstructor_enable 0; mat_queue_mode -1; r_drawtracers_firstperson 0; r_dynamic 0
con_filter_text "Damage";
con_filter_text_out "Player:";
con_filter_enable "2";
log_color General CB4154;
cl_showpos 1
alias -jumpthrow "-jump"
bind "v" +jumpthrow