15 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 10.6 hrs on record
Posted: Jun 4, 2020 @ 8:23pm
Updated: Mar 23, 2021 @ 10:47am

'Psychological Horror' may be a bit of a misnomer, perhaps 'psychological thriller' is more apt.
Imagine if a game combined elements from Condemned: Criminal Origins, FEAR 3, Layers of Fear and the indie movie “Infinity Chamber[www.imdb.com]”. Have you got that in your mind? Now, imagine it not as good as it could be — as you imagined — and then add some technical flaws. That's GET EVEN.

Specifically, you'll play as a special operative, Cole Black. At the start of the game, you'll find yourself in an asylum, with the lingering memory of a girl strapped to a chair with a bomb. And your inability to disarm it. You'll then be greeted by an enigmatic voice whom wishes you to refer to them as 'Red'. Without giving too much away, Red asks you to delve into your memories in search of something. How? Well, there is no couch and there's no therapist. You'll use a piece of tech, a headset called the “Pandora”. Which allows you walk around and interact with your own memories. Each of these memories effectively corresponds as a mission. And upon their completion, you'll awaken back in the asylum — awaiting the next task from 'Red'.

Now, if you don't know of any of the games I mentioned, this is largely an amalgam of different bits and bobs from walking sims, adventure game puzzles and first person shooters. Where it differs is that your actions, how you choose to engage with the memories will alter what happens later on.
https://steamcommunity.com/sharedfiles/filedetails/?id=2117307417

'Red' informs Black early on that killing enemies, either through shooting or doing takedowns disrupts the memory and causes instability within Pandora. There is a narrative reason why this is significant. But before you know what that is —all you need to know is that you can can play the missions using stealth or play it like a shooter. You'll also be gathering evidence for what happened regarding the events of the memories. These are also optional, yet they'll change what occurs later. You'll use your phone to gather it, which is also equipped with thermal vision, a UV light and active map. It also receives messages — imagine.

The plot and gameplay beyond this center around using other technology from one Roger Howard, a weapons contractor — he had invented a 'CornerGun'. Which also has significance to the plot beyond its value on the battlefield.
https://steamcommunity.com/sharedfiles/filedetails/?id=2117307443

Everything I'm going to say after this ranges from a mild to severe spoiler.
You won't play as Black the whole game. I wouldn't even bother mentioning this were the entirety of the gameplay not to change because of it. You'll play as 'Red' — He has much more knowledge of the Pandora as well as arguably more significance to the story. And since you'll be going through the same memories — the game will also mention something of a side effect of the device known as 'synaptic bleed' (which I'll leave for you to discover yourself. ) — You'll have more knowledge yourself of the maps and a better working knowledge of how the game operates. Red is not Black — ie. Red is not a trained special operative. He doesn't have the same skill set, however he knows how the Pandora works. He's able to push a sonar sensor revealing enemy locations and vision cones, he can assimilate into enemies provided he has enough 'Savant' energy which recharges over time. You essentially become them. Yet, others will no longer recognize them as being them but as Red. Or at least an anomaly.

The game will also brief you and suggest that you revisit memories to either do them non-lethally or find more evidence to change other events. To include a 'file cabinet' as it's referred to where you can review all the evidence you've uncovered.

This game is a little on the emotional side, an impassioned father seeking answers for wrong doings due to an obsession they couldn't ignore. And how that ultimately led to a lot of... trouble. For many. I don't want to say more in case someone accidentally reads under this black bar. Exploring the story is a large part of the game itself.


The Farm 51 is a relatively obscure studio in my eyes. One of their previous titles being NecroVision, a sort of paranormal World War 1 FPS and a game called “Chernobylite” in early access (at the time of writing this). One that I've had my eye on for a while. And am now even more interested in — yet had no idea “GET EVEN” — even existed.

Condemned and FEAR are some of my favorite games. And it seems I've recently discovered I have a latent penchant for narrative shooters with horror/thriller elements that I wasn't really aware of that playing through this made me realize.

Tech dump.
The game unfortunately suffers from what I'd make a relatively experienced guess at being a memory leak. The game seems to dramatically decrease in performance that longer it runs. I found some help in increasing the page files of Windows. But nothing really helped as much as simply restarting the game.
i7-4820k — 12GB DDR3 — GTX 1060 6GB

There are multiple endings, and there are pieces of those endings that will have changed based on other actions.

THE GIST:
This is a fantastic game with some unfortunate technical issues. The gameplay is fun, tense at times, the story isn't that original but I got pretty wrapped up in it. The voice acting and OST are great. I'd wait for a sale however, as the tech issues can be a bit of a downer.


If you've read this far, consider following my curation — Station Argus

Just relax and explore, Mr. Black. Just relax... and explore.

https://www.youtube.com/watch?v=eGV449oSoaQ
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