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Senaste recensioner av Sorting Algorithms

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Visar 71–80 av 100 poster
20 personer tyckte att denna recension var hjälpsam
0.4 timmar totalt
You'd think that a game about playing a blind person would have amazing sound design that you could use to navigate by. Or, at least, any kind of sound. But nope, the entire game is just mashing WASD and Space in dead silence save for the stock sound effect ticking off each task as you randomly stumble over it.

A complete waste of an interesting premise.
Upplagd 7 maj 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
17.8 timmar totalt
The core gameplay is everything you could want from a new, modern lightgun shooter. However the game's attempts at humor, with its edgelord racial stereotypes and money cheese wackiness, land way more misses than hits.
Upplagd 30 april 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
9.8 timmar totalt (8.7 timmar när recensionen skrevs)
The combat's a little dull and the platforming can be a little linear at times but it's a great ride while it lasts.
Upplagd 30 april 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
59.4 timmar totalt (46.3 timmar när recensionen skrevs)
Easily the best adventure Telltale has made yet.
Upplagd 19 april 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
5 personer tyckte att denna recension var hjälpsam
12.0 timmar totalt (11.8 timmar när recensionen skrevs)
Despite the FPS/RPG trappings its more like an adventure game than anything else; aside from some virtual reality training levels there are only two real firefights in the entire game. Thankfully the adventure game stuff is pretty interesting, with the entire game playing out on a single sci-fi aircraft that's like a cross between Star Trek and Thunderbirds where everyone has goofy uniforms and chess-based rankings and you do everything from solve a murder mystery to negotiate with terrorists to man the ship's defenses and do repairs after a battle. It's only towards the end when it tries to introduce a metanarrative involving terrorists and AIs and characters speaking to the player directly that the story starts to fall apart.
Upplagd 10 april 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
31.4 timmar totalt
A modern FPS classic. Old-school shootmans with surprisingly engaging story bits in between.
Upplagd 3 april 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
27.6 timmar totalt (22.8 timmar när recensionen skrevs)
It may stumble with an extended forced stealth sequence at the beginning but aside from that it's every bit a classic, just like the core game.
Upplagd 3 april 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
20 personer tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
0.3 timmar totalt
If one of the only actual gameplay elements of your game is using keycards to unlock doors then it might be a good idea to have an actual inventory system instead of having to awkwardly click and drag the keycards along with you as a physics object.
Upplagd 26 mars 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
52.4 timmar totalt (15.8 timmar när recensionen skrevs)
Requires registration with SquareEnix's online social network/loyalty club to even be able to access the game you bought and paid for.
Upplagd 25 mars 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
22 personer tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
2.7 timmar totalt
Requires registration with SquareEnix's online social network/loyalty club to even be able to access the game you bought and paid for.
Upplagd 25 mars 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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Visar 71–80 av 100 poster