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Indsendt: 18. apr. kl. 7:15
Opdateret: 18. apr. kl. 7:23

The thing that makes Satisfactory fun when I find similar games like Factorio and Dyson Sphere Project tedious and frustrating is the lack of fail state or loss of progress. All resources are unlimited, there's no pollution or invasion mechanic, so long as you keep your power grid strong enough to support everything the only limit is what your computer can handle. Because it's in first-person 3D it is much less tedious to organize and connect everything because you aren't limited to a single plane. Letting you have fun and play around instead of having to strictly optimize from the get-go in the name of survival is such a good choice! The constant babbling of the Glados knockoff and the Borderlands AI knockoff can be switched off, as can the pretty uninteresting combat against the ambient native fauna, and the strong modding support means almost any bit for friction can be sanded off in a few clicks.
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