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Последние обзоры I Am Not Amused

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Пользователей, посчитавших обзор полезным: 5
1 пользователь посчитал этот обзор забавным
24.6 ч. всего
They removed content I paid for years ago. There is no way to prevent it. You either let them remove content, or you can't play the game.

I will never buy anything from this developer ever again. Ever.
Опубликовано 13 сентября.
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0.2 ч. всего
Does what it says on the tin. The upscaling choices are all good to have, depending on what you want to upscale. The frame rate interpolation/amplification works fine (assuming the game can run in borderless windowed mode.) Input lag is increased quite a bit at 2x FPS, but at 4x it's actually a bit lower, even when the base FPS is the same (I believe this is because at 4x the generated frames can be shown much sooner since there's more of them compared to 2x.)

If you convert 60 to 120 with 2x, there's quite a bit of lag. If you have a 240Hz display and use 4x to get 240FPS, lag is lowered a bit. But if you use 2x to convert 120FPS to 240FPS, then it gets really, really good, even for first person shooters. Very snappy.

I imagine that if you have a 480Hz monitor and convert 120FPS base to 480FPS with 4x, then it should be pretty much absolutely flawless. Maybe one day I'll get a 480Hz display. But 120 to 240 with 2x feels extremely low lag already.

Now with that being said, don't expect the frame generation to look as good as FSR FG or DLSS FG. Depending on the game, it can look good, but it can look glitchy if the game has many UI elements. Maybe it can be further improved in the future.

G-Sync works. It didn't work in the past after an Nvidia driver update, but the developer found a workaround to make it work again, so as of this writing it works. The workaround is a bit of a kludgy hack, so it might break again in the future, who knows. But right now, it's fine.

The only negative I have so far about this tool is that it has DRM. I tried to just copy it to my other machine, but apparently it requires online activation through Steam. It's inconvenient, and the only people that are inconvenienced are those who paid for this tool. People who pirated it don't suffer from this inconvenience and they can transfer this tool to all their machines anyway without restriction. So what's the point of DRM in this tool? I will never understand why paying customers get an inferior version (because it's more restrictive) compared to the people who pirate it. Makes zero sense.
Опубликовано 20 августа. Отредактировано 20 августа.
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Пользователей, посчитавших обзор полезным: 2
11.2 ч. всего
There's non-environmental puzzles unfortunately (I never liked those) that are basically mini-games, and there's too many of them. There are no actual in-game puzzles other than finding a keycard to open some door or a battery for some device. If you're expecting actual, point&click adventure style puzzles, you won't find them here.

The story is nice and keeps you playing, but the ending is a bit abrupt.

Graphics are decent with nice atmospheric lighting. Game is capped to 30FPS by default (which makes the mouse pointer feel atrocious,) unless you unlock it manually through a registry edit (look it up on PC Gaming Wiki.) I ran it at 4K on a 4070 Ti Super and it stays locked to 60FPS 100% of the time, although GPU utilization is quite high for a game like this and of that age. It uses the Unity engine, so optimization is absolutely terrible. Back in 2016, so GPU could run this at 4K 60, which is why they locked it to 30. Fortunately now in 2024, it should be no problem.

There's one big technical problem though. The clicking is broken. More than half you clicks to move the character don't register. You constantly have to spam-click for the game to register the clicks. So this is a poin&click adventure game where the pointing&clicking is broken... Yeah. And they never fixed it.

But good effort overall. I enjoyed it, even if it seems it was made by people who don't really understand the genre. IMO, everyone who intends to create an adventure game should play Fate of Atlantis and Grim Fandango first to see what the peak of the genre is.

It's a 6 to 8 hour game, depending on your play style. Episode 1 is free anyway, so just try it. The first episode it actually representative of how the complete game is going to feel and play like.
Опубликовано 31 мая. Отредактировано 31 мая.
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Пользователей, посчитавших обзор полезным: 7
Пользователей, посчитавших обзор забавным: 3
14.3 ч. всего
So I got this for 10€ and after I finished it, I still feel like I paid too much for what this non-game had to offer. I like adventure games, but as it turned out, this is not an adventure game. In fact, it's not even a game. It's mostly a series of cut-scenes where you press a button to continue the cut-scene. And even that is optional. There doesn't seem to be any way to actually fail.

The parts of it that actually do feel like a game are ruined by the horrible controls. You are constantly going to fight the camera and struggle to walk around. Just looking behind you requires you to swipe your mouse 7-10 times over your mouse pad. Walking straight is an ordeal. Your character turns left and right on her own and the camera constantly changes angle, requiring you to fight against it even more.

It is clear that whoever made this game does not understand the most basic concepts of video games. I suspect this is what happens when people who don't play video games at all are tasked with making a video game.

The story itself is engaging for 90% of it, which is the only reason I stuck with it. Until I got to the end, that is, where I rolled my eyes so hard, they flew out of my skull. I'm now struggling to find the thumb down button because of my empty eye sockets.
Опубликовано 11 июня 2021 г..
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1 пользователь посчитал этот обзор полезным
8.1 ч. всего
Atrocious car handling, an engineer that talks to you constantly spouting out cliche platitudes and unskippable live action "ESPN TV" cutscenes that are so cringy, you'd be lucky if your eyeballs are still in your skull since the game forces you to watch them.

Total waste of time and money.
Опубликовано 23 мая 2021 г..
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Пользователей, посчитавших обзор полезным: 4
Пользователей, посчитавших обзор забавным: 2
0.0 ч. всего
This just makes the game go from 100+ FPS to 30-40FPS on planets. This is completely unacceptable.

And it's not like there's any stunning visuals or anything that would warrant the need for a $3000 GPU to run this game at a playable framerate. It's just a completely flat planetary surface without any detail whatsoever and only a very few objects nearby. The graphics look like they should run perfectly even on a toaster. But what you get is 30-35FPS at 1080p...

The official system requirements on the store page are a complete and utter lie. I *dare* you to try and play this game on the "recommended" GPU, or even just run it for more than 10 seconds on the "minimum" spec GPU this game claims to support.

Dear Frontier Developments: Graphics cards do not grow on trees.
Опубликовано 20 мая 2021 г.. Отредактировано 22 мая 2021 г..
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9.6 ч. всего
Absolute garbage game. All it has are pretty graphics, but the game itself is abysmally bad. And it's such a shame, as Metro Last Light was amazing.

Every single thing in this game is annoying as hell. From the autosave that happens every 30 seconds flashing in random numbers on the screen and producing stutter, to the guns being useless and jamming every 5 seconds, to running out of bullets just after 5 minutes, to the lighting being completely broken and you can't see anything even in broad daylight, to the huge mouse lag that happens after every mini-cutscene (like climbing a ladder), to the keyboard keys having almost half a second of delay, to the game requiring you to hold the E key for two seconds to activate of pick up something, and countless other aggravating things that ruin this game.

Garbage. Just plain garbage.
Опубликовано 18 марта 2021 г..
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15.3 ч. всего
"Do you like cockroaches?"

-- George Stobbart, talking to a hot girl


Now that the funny part is dealt with, let's just say that the game starts out strong and very promising, but then descents into really bad writing, a really bad plot, completely wrongly delivered voice acting (face palm worthy at times,) and religious BS. It gets worse and worse the closer you get to the end. The final couple of hours are so bad, it becomes unbearable. I was just going through the notions at some point, clicking away dialog as I wasn't interested anymore at what the characters had to say, or what was happening. It's like trying to sit through a really bad movie while in reality you just want to walk out of the theater. The only thing that's keeping you there is the memory of how good it was at the beginning.

Might be worth a pick up for a couple bucks on sale, but even then, it can be a chore to play through to the end. This is one of the rare games I know of where it starts as a good game, and becomes a bad game as you play through it.

If I had to use a one-liner to describe this game: What a shame it ended up like this.
Опубликовано 5 мая 2018 г.. Отредактировано 5 мая 2018 г..
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1 пользователь посчитал этот обзор полезным
59.6 ч. всего (31.0 ч. в момент написания)
Poor start, but picks up as it goes on. And I've been playing this for 25 hours now and it's still going. Has to be one of the longest adventure games I've ever played.

Pretty good overall. My only major complaint is that it turns into a cheesy romantic comedy after a while, which is not something I'm particularly fond of, but that's subjective I guess. It definitely has a very different feel to it compared to the first game.

Overall, it's not as good as the first one, but it's very hard to top one of the best adventure games ever made anyway. Still stands well on its own.
Опубликовано 27 апреля 2018 г..
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Пользователей, посчитавших обзор полезным: 2
9.0 ч. всего
The first game was 10/10 material. This one barely makes the cut. The first part of the game is OK, but once you get to the second part where you play the Critter, gameplay largely devolves into clicking everything in every possible permutation until something useful happens, and there's no rhyme of reason behind it.

For example, why on earth would I use a sock on a generator? To make a belt out of it! Yes of course! Wait... what?!

And then you need to use a fishing line on a baseball cap? To make a... something you then use on a penguin? Eh?

So in the end, you will need to go from location to location, pick everything up that you can, use every item in your inventory on every other item on your inventory, then use every item on your inventory on every hotspot in the current location, and that's how you progress through the game. It doesn't matter how absurd a combination seems. You need to try them all. It gets tiring and is not very fun. It's hard to believe that this is a sequel to a game where none of this was the case. It had natural puzzles that made complete sense. No idea what happened with this game.

So, yeah, it's one of those games where moon logic is through the roof. Might be worth buying for 5 bucks or so, still. But if you skip this one, you aren't missing much.
Опубликовано 22 апреля 2018 г.. Отредактировано 22 апреля 2018 г..
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