4 people found this review helpful
Recommended
0.0 hrs last two weeks / 16.7 hrs on record (16.6 hrs at review time)
Posted: Jan 26, 2020 @ 3:44am
Updated: Dec 31, 2020 @ 11:03am

This review has been brought to you by A Curator in the Making. If you’re interested in games made on RPG Maker feel free to check out our curator (we will love it if you follow it too ^^).

TL;DR version: BUY IT NOW!

Long Version: Saying that I fell in love with this game during the first hour would be an understatement. Even if the plot isn’t super original and some of the plot twists are predictable the game pulls you in and makes you want to know more and more about the trials and tribulations of the pint-sized Lita (friendly reminder to never wear a ring you find in an abandoned dungeon). The lore is also very extensive but, instead of getting exposition bumps thorough the game, we can learn about the world the game takes place in by reading the different books that can be found in each city (or you can just ignore them if you don’t care much about some extra world-building).

The characters are well written too. Lita in particular stands out as being a teenager who wants nothing to do with the Artifacts of Power, unlike your typical hero who is all gung-ho about saving the world. Also, it’s noticeable how some of the antagonists aren’t inherently evil and they only do what they do because all they want is a way to get rid of their curse. They could have been allies if circumstances were different.

The backgrounds and character designs are quite pretty and very varied, from gorgeous forests and ruins to snowy towns. Just take a look at the screens and judge for yourself.
On another note, it caught my attention that the game lets you resize the window to some pre-established sizes or just go full screen. Yes, you don’t have to play it in a small window if you don’t want to.

Another thing I really loved was the soundtrack. It’s really immersive and the quality is on par with many AAA games, though it gives a bit of a mood whiplash when, for example, there’s some epic track playing and once you get in a cave it plays he usual upbeat dungeon-crawling track (and to makes things worse, if you battle a monster from the previous map inside said cave it plays the epic track again).

Regarding the mechanics, the game has a lot of unique features that make it different from the norm, even if the battles are the typical ones you find in any RPG Maker 2003 game. For starters, you can craft your equipment and potions once you get the recipes (though there’s not much variety), you can choose which stats to improve once the characters level up, and you can learn/improve your skills in a store instead of just grinding.
The game counts with a story mode too, which lets you win battles instantly in case you just want to enjoy the story (just don’t use it on your first run =P).

So yeah, get this game ASAP. It’s worth every single penny you spend on it, if not more.
Was this review helpful? Yes No Funny Award
1 Comments
nateraade Jun 7, 2021 @ 2:49am 
I couldn't agree more! This game was so beautifully crafted and I enjoyed it immensely. I can't wait for Stegosoft's upcoming game (Rise of the Third Power) and can only hope it's as good or even exceeds Ara Fell.