2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 7.6 hrs on record (1.0 hrs at review time)
Posted: Dec 31, 2020 @ 3:46am
Updated: Jan 6, 2021 @ 1:10pm

I enjoy an artistic game but they're usually not this slow or boring, and they normally don't force you to finish the game before you can revisit anything. It seems at odds with itself, and I can't recommend it.

Edit: finished the game now, and I grieve. I weep for the time and braincells lost forcing myself through it.

The dearth of checkpoints (and ability to backtrack at any given point) shows just how much the developers hate the player, since there are so many points where you might miss a simple jump or glide which makes all the difference between grabbing a hard-to-reach collectible or landing back on the story-railroad, having to wait until the end of the game to get another chance. At one point I was experimenting with smashing things, like mini-towers and statues, but the game wasn't having any of it. "You wanted to see what interacting with these animated figures would do? Nope, ♥♥♥♥ YOU! Back on the railroad you go!"

The harder you try to play it like a game rather than a self-playing piece of art, the more the game resists your efforts. The symbolism holds no meaning and doesn't even retain any relevance within any of the areas of the game, so you can tell the devs got lost at one point huffing their own farts and never looked back.



This should've just been an animated short movie or something, because as a video game, I feel ripped off.
Was this review helpful? Yes No Funny Award