45 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 17.2 hrs on record (16.8 hrs at review time)
Posted: Jan 21, 2020 @ 1:17pm
Updated: Feb 1, 2020 @ 5:25pm

''The hardest battle is the one that takes place in your mind.''
''How can Gods understand us if they refuse to die themselves?''

+ Sounds are fantastic.
+ Voiceovers are fantastic.
+ Soundtrack is fantastic.
+ Atmosphere is fenomenal.
+ Story and storytelling is great.
+ Puzzles are great and original. Thanks to game length (8 hours) it didn't get repetitive.
+ No minimap, no HUD, no objective marks, no tutorials.
+ Combat. A lot of people say that combat is the weakest part of the game and I felt the opposite. Fights feels important. Enemies are fantastic and bossfights too. Probably people who hate combat didn't try to create combos or something cool and just smashed one button 100 times in every fight. Sadly there's no final bossfight.
+ Graphics. Animations are awesome, visual effects too, camera too, details too, only textures are blurred sometimes.
+ This game is something more for people struggling with depression or other problems of mental health. That can't be said by words.
+ How the hell they made this game with 12 employees (+8 on a part time job not working all of the development time) in 3 years and only $10 million budget. 10 million dollars is a budget for mid-size independent games and they made a huge game from it.

When I finished Shadow of the Tomb Raider few days before playing this game I said to myself that I hope I'll have a second unforgettable experience with some other game this year. I didn't expect it to be so early after that. This is the fourth game I'm giving 10 points and the first one where I don't have anything bad to say.
10/10
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