Scandal
Amsterdam, Noord-Holland, Netherlands
 
 
You improvise, You adapt, You overcome. Don't whine, Don't complain, Don't make excuses.

It’s easy to whine, complain, and make excuses. This is the approach so many folks choose. What others see as roadblocks and dead-ends you will sometimes see as opportunities and challenges.

Yes, if you are killed because of a ghost swing, that's unfair. But that's a bug, not chivalry's balance.

You could have prevented that death with better play. Did an attack sail around your block? That's because you didn't block far enough in the right direction. Got hit by a player feinting? That's because he forced you on the defensive and you didn't know how to break out. You have given up learning how to defend against these supposedly OP and broken things, making yourself a tidy little self-fulfilling prophecy. Chivalry: Medieval warfare takes skill. Skill that you are not going to obtain by assigning the blame for your death on the weapon choice of the other player.

This is just a personal observation, but in my many hours of playing the game I havn't found a weapon or playstyle that is unbeatable. When you find players, like Rumpel, who beat you consistently as MaA, it can be all to easy to call out that "Class X is OP." as the reason why you lost. And that is the reason why you, personally, will never beat any other player skilled at using that weapon. Because the moment you call something OP is the moment you stop trying to learn how to beat it.

The fact of the matter is, every weapon in this game needs to be defended against (and attacked at) differently. And when one weapon is particularly difficult for you to fight its not because its overpowered, but because you have a gap in your defenses. You have that gap because you've been slowly building up an idea of how to fight other players as you play this game, and there's a hole somewhere in this mental knowledge you've armored yourself in.

Maybe you aren't turning all the way to the side to block the angles of a "face hugging" slash, instead trying to defend against them the same way you would a spears stab. This doesn't make face-hugging OP. This makes it something that you, personally, are not good at defending against. Maybe you can't block someone who is feinting all of their attacks and you feel bad because you're blocking too early. That doesn't make feints OP or "broken", it means that you, personally, do not yet know how to defend against them.

And it will take time to plug all those holes in your knowledge. It takes everyone time. We all started this game without this knowledge. But when you give up, call a weapon OP, and refuse to learn how to defend against it (because believe me, every last weapon in this game can be defended against) it's entirely your own fault for losing against it.

Because here is the hardest, most brutal, and most beautiful fact of chivalry: every time you die, it's because you messed up.

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Mortal Online 2
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Granidor 10 JUN a las 5:43 
Nice profile
SkyZzek 12 MAY a las 2:02 
have an offer for ya, added mate.
Boose 20 ABR a las 15:11 
You improvise, You adapt, You overcome. Don't whine, Don't complain, Don't make excuses.
Anathis 28 FEB a las 9:36 
add me
76561199155247979 Intercambios bloqueados 25 NOV 2023 a las 5:41 
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❤️ Friendly Guy ❤️ 
🔥🔥 We can be friends  for future games 🔥🔥

⚡️⚡️ Have a wonderful day⚡️⚡️
✨✨ Stay safe & take care✨✨

✅✅✅+REP Nice profile ✅✅✅

 
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76561199060090360 4 ENE 2023 a las 22:12 
gogo