4 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 3.9 hrs on record (3.4 hrs at review time)
Posted: Oct 23, 2022 @ 5:05pm
Updated: Oct 23, 2022 @ 6:48pm

Watamari-A Match Made In Heaven Review
A short visual novel with good production but it is lacking as an individual piece of work which cannot stand on its own.
Art and Music
The music is pretty good. While there are generic school tracks there was some pretty good music especially during the magic duel and intense scenes. According to the steam page there is partial binaural audio. It was very cool and surprising to hear one of the girls whispering into my ear. I can't wait to hear that for later volumes!
The music during the magic duel gave me Umineko vibes(epic magic occult duel sounds) and speaking of art, there was little animations for some of the effects of the duel, while not fancy, was really neat and unexpected. Umineko the one with the soulful sprites could have used them. The small animation while not a whole lot did add to the fight scene.
The sprites take some time to get used to. They look like vtuber models; animated 2D sprites. I do not like vtuber models but I did get used to the sprites and I did like how expressive they could be. The one sprite I did not really like was Konoe. Looked like some eroge visual novel characterstarless. I just do not like the way she was dressed or colored. I do wish there were more CGs, despite its short length, I could still see some scenes which would have benefitted from a CG.
Story
The main story of volume one of Watamari, I am not a fan of. Student council presidents elections are lame stories and this did nothing to change how boring student council elections can be. The only semi interesting parts were the sci-fi elements and the magic duel. What I really liked about it was Watamari’s setting, world building and the mystery elements. I like how the setting is a mix between magic and sci-fi. Also many interesting details are talked about to elaborate on the setting but not fully explained. I appreciate how they were not info dumped but instead used a dictionary (a hint system) to give a brief explanation while still not fully explaining everything to give the reader mysteries to think about. I still have a lot of questions not explained by the game but not being explicitly told about them and letting me figure and think about it myself (also probably used to get me to buy future volumes) made me happy.
In regards to the yuri, there is not a lot of romance going on, just hints of future romance that might happen. The most developed couple for this volume, Homare and Konoe, is still bordering on the edge of subtext. There are two other couples (maybe) but not revealed until the end of the volume. All together the two couples (maybe three..she didn’t get a sprite) that are foreshadowed for the future volumes and one is frankly part of the cliffhanger/sequel bait. It is really disappointing that there is not a lot of romantic development but I hope this is just a setup for the future.
Conclusion
There are a lot of promising elements in terms of the yuri, in the world building, and the story that might be delivered upon in volume two but these elements are contingent on the other volumes expanding on and fleshing out what was set out by volume one. As by itself I cannot recommend. By itself this visual novel would only have its production value and limited story and with its length it cannot justify the $18.99 price tag just to see mysteries and ideas that might or might not be used in the future. Other visual novels that were part of a series, still did a good job being stand alone stories but Watamari’s volume one value is depending on the future pending volumes. As these volumes are not out yet I would advise readers to wait to buy. Maybe in the future this game would be recommended but only because of future volumes. I plan on buying the future volumes to see if they can deliver which hopefully they can.
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