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Neue Rezensionen von Demiurge

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Ergebnisse 1–10 von 12
1 Person fand diese Rezension hilfreich
1 Person fand diese Rezension lustig
202.8 Std. insgesamt (160.4 Std. zum Zeitpunkt der Rezension)
It's ok
Verfasst am 24. September 2023.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
4 Personen fanden diese Rezension hilfreich
9.1 Std. insgesamt (6.9 Std. zum Zeitpunkt der Rezension)
Bone Totem (heh) feels like a very classic point and click adventure game, it has all the pitfalls and easy deaths of early classics but doesn't punish the player with the use of a good checkpoint system.

A very good horror theme elevates it and the voice acting and visuals are top notch.
Verfasst am 1. Juni 2023.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
228.4 Std. insgesamt (6.8 Std. zum Zeitpunkt der Rezension)
It's real.
Verfasst am 27. Oktober 2022.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
9 Personen fanden diese Rezension hilfreich
1 Person fand diese Rezension lustig
0.0 Std. insgesamt
The base problem with this DLC is that it doesn't do anything interesting or really add to the overall game experience. The caves are tacked on and exist in their own map layer that doesn't interact with the surface level in any way that doesn't need direct player input, and so the elevators become micromanagement hell.

The interesting problems of the game haven't been solved, you get 2-3 static entrances to the underground scattered around the surface but traversing it isn't useful on its own and there's nothing down there you couldn't get from the surface. By the time you're running into a resource crunch from depleted surface deposits you probably have a Mohole anyway. There was an opportunity to implement a transport system to rival the surface shuttles (trains!) but instead the underground just uses... An underground shuttle variant.

You also can't do anything in the caves until well into the midgame, because while you can drop an explorer on day 1, you won't find more than 2-3 anomalies down there before all avenues are blocked by cave-ins. The game tells you that you can use a dozer rover to clear the cave-ins but in fact you also need a technology that is well into the middle of the tech tree so if you fall for it you've just dumped an explorer down there until you can set up an elevator.

By far the funniest thing about the DLC though, is that they had so much faith in it they included a game rule to turn it all off.
Verfasst am 13. September 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
14.1 Std. insgesamt (11.2 Std. zum Zeitpunkt der Rezension)
This game is very cool, there's nothing else quite like it.
Verfasst am 29. Juli 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
5 Personen fanden diese Rezension hilfreich
39.6 Std. insgesamt (2.7 Std. zum Zeitpunkt der Rezension)
This is the best game I've played since Planescape: Torment.
Verfasst am 16. Oktober 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
4 Personen fanden diese Rezension hilfreich
12.9 Std. insgesamt (12.7 Std. zum Zeitpunkt der Rezension)
Stardrive is a series of disappointments and unfulfilled promises, where if you would just pay up again then it's totally fixed this time you guys.

Promise.
Verfasst am 20. März 2016. Zuletzt bearbeitet am 20. März 2016.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
8 Personen fanden diese Rezension hilfreich
0.4 Std. insgesamt
Early-Access-Rezension
Abandoned.
Verfasst am 1. Januar 2016.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
23.2 Std. insgesamt (14.0 Std. zum Zeitpunkt der Rezension)
Quite enjoy the compexity. But for a game that relies so much on numbers it could really use a central resource for statistics (timeline graphs especially) to be less obtuse, there's a lot of clicking between screens but it's also incredibly satisfying when you finally fix a province.

Do recommend this if you're into complex systems.
Verfasst am 3. August 2015.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
2 Personen fanden diese Rezension hilfreich
1.2 Std. insgesamt
Early-Access-Rezension
Fun game, fairly decent but I have to give it a negative because it's woefully incomplete and development has been stopped. You could have done better, DoubleFine.
Verfasst am 10. Oktober 2014.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
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Ergebnisse 1–10 von 12