37 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 0.4 hrs on record
Posted: Jun 17, 2018 @ 7:17am
Updated: Aug 7, 2018 @ 2:40am
Product refunded

Little information is known about publisher/developer Joystick Knights, but in their short time on Steam they've managed to pump out three games in May of 2018, and two more in June of the same year. Shining Hotel: Lost in Nowhere is their second release in the month of June, and as you can guess by the title it's largely inspired by a collective of author Stephen King's work.

You wake up in a seemingly normal hotel room, and your only directions are written in glowing writing on the wall; you must find your way to room 221. That room is just at the end of a very short hallway. You'll get there, and wake up again in your hotel room. Each time you wake up, your surroundings have become more decrepit, and new hotel room doors have opened up for exploration. The concept is very reminiscent of the book/movie 1408, with a slight hint of Silent Hill throughout.

Unfortunately, the experience is extremely short; clocking in at 10-20 minutes in length, depending on how much you attempt to explore the small, repetitive area. There are a couple different endings, depending on the path that you choose once the game draws to a close, but getting the one that you didn't initially pick may prove to be difficult. On my second playthrough of the game, the key area right before being able to pick the ending path glitched and wouldn't let me continue; despite restarting the checkpoint multiple times.

Even though it's nowhere near original, Shining Hotel: Lost in Nowhere has an interesting concept that translates well into a gaming environment. The endings, however, leave much to be desired, and the game as a whole feels completely unfinished. Unfortunately, its pricepoint of $10.29 CAD is far too high for what feels like a free demo; it's a $1.09 CAD release at best. In its current state, and at its current price, I'm unable to recommend what feels like a borderline shovelware game. Joystick Knights may very well have just had some projects saved up to put on Steam, but the amount of games that they've released in such a short period of time put them on the "possible bad developer" watchlist.

Rating: 2.0/5.0 - It's not awful, but it's not great.
The Horror Network Curator | Group Click for Gore
Was this review helpful? Yes No Funny Award
Developer response:
Mr. Dendy  [developer] Posted: Jul 3, 2019 @ 9:29pm
Thank you for a detailed review. We appreciate it.
Comments are disabled for this review.