33 people found this review helpful
2 people found this review funny
Recommended
0.0 hrs last two weeks / 43.9 hrs on record (26.7 hrs at review time)
Posted: Nov 30, 2018 @ 11:48am
Updated: Nov 11, 2019 @ 5:18am

Bioshock creates an amazing world that you'll want to explore from top to bottom and a compelling mystery that slowly comes together as you play and progress the story. The level design is so amazing in Bioshock that it made me fall in love with Rapture. I was deeply invested in the story. Never before an FPS game made me this emotionally attached to its characters, location and setting. You never meet most of them in person but a lot of them left behind audio diaries. I usually avoid games with silent/mute protagonist but this game is an exception because the environment and atmosphere was so good that I didn't even realize or bother about it until reaching final act. Characters are really well written, 2K Games hired really amazing voice cast. Andrew Ryan and Sander Cohen are my favorite in this game. At the end, I felt really bad for all vilians except the final boss.

Bioshock also offers you moral choices which I won't discuss much here but if you're kind enough please choose the good path. Bioshock also has a strong message. Its more than some experiment went bad in this under water city. The message I get from Bioshock is questions in humanity, what makes human a human and if they are free to do whatever they want, free of law and morality, what would we really become???? We become something thats no human anymore? If you like Bioshock as much as I did, you'll probably keep thinking about it for some time. Overall I'm very happy with the game's ending. I just wished if I got to see more of Jack.

Don't forget to read all those audio diaries. You can listen to all of them if you've missed any on the internet. I insist you do that regardless. You'll also learn a thing or two the Rapture, lives and ideas of its citizens if you're interested.

Also you get 10th Anniversary Directors Commentary as a bonus and that's fantastic and also give you another reason to relive the city of Rapture in higher resolution and clear textures. I've never encountered any technical issues with Bioshock except 1 crash to desktop during the first hour but that was it. I really don't know why some PCs are experiencing crashes and bugs.

Bioshock proved that video games can be a piece of art. This is one of those games that pushed all the bars in 2007 in terms of serious story telling. If you love single player games and still haven't got it just grab it as soon as possible and start play this masterpiece!! I was 11 years late and they say, "sometimes its always good to be late than never"

Thank You for your time :)
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12 Comments
Dryspace Dec 4, 2018 @ 4:14pm 
Alright, that's pretty impressive. I wish a lot more people understood that "remasters" are just excuses to sell a game on a new console, and are almost always bare-minimum effort.

And like you said, "remaster" is a meaningless marketing term, though hardly anyone realizes it. A game can't be re- mastered because games aren't mastered in the first place, they're coded. The term applies to audio/video recordings.
Charged Dreamer Dec 4, 2018 @ 9:01am 
that's really cool :)

But seriously you should at least try the remake one. As a Halo fan I'll highly recommend you that edition because its not just any ordinary "remastered" that most publishers use nowadays as a marketing gimmick and charge $60. The first 3 games are remade from scratch while the 4th one is heavily remastered with amazing fraphics and high defination voice. Multiplayer mode is dead so don't expect a lot from it. There's a bonus too. If you're bored of the new look you can play the classic version too!!
Dryspace Dec 3, 2018 @ 3:04pm 
I don't have a problem with older graphics--as long as the gameplay is good. For example, in the last couple years I played for the very first time The Secret of Monkey Island (1990), Fallout (1997), Deus Ex (2000), Max Payne (2001), Red Faction (2001), and Oblivion (2006).

I have several gamepads, but I could never use an analog stick in a camera-based game--it's just too slow and imprecise compared to a mouse. I did some research, and there are apparently many patches and mods for Halo that improve the experience even more on PC.

I'm glad you reminded me about Halo, though, because I had forgotten to even keep an eye for it lately.
Charged Dreamer Dec 3, 2018 @ 12:41am 
Well, its pretty dated. The graphics certainlly haven't aged well. At the time I did not had much games to play really, I payed it on my dads work computer. It was a box CRT monitor with Intel Pentium Processor and 1GB DDR2 RAM with 80GB HD and no graphics card. So you can imagine what of game it was. I've played GTA Vice City, San Andreas, GTA III, Tomb Raider and Spider-Man on that that PC. I built my first gaming PC in late 2016 :steammocking: I'd recommend playing it on Xbox One (maybe your friends if you don't have one). The console itself is not worth buying because there barely are any exclusives. The entire remake collection is great because it has Halo 5 quality graphics, high quality sound, remastered voice and everything better and its also is pretty cheap, you might find it for less than 10 bucks in some stores (and thats 4 games!)
Dryspace Dec 2, 2018 @ 2:12pm 
I still haven't played Halo! I wasn't heavily into gaming when it came out, and I didn't build my first gaming PC until 2008.

I've been wanting to play it for a while, but I never bought it because I thought it was too much to pay for a game that old. Thanks for reminding me though--I'm going to keep an eye out for a copy.
Charged Dreamer Dec 2, 2018 @ 12:16pm 
What you said is absolutely true......no doubts. FPS shooters don't really need to be voiced. Most of the time they aren't performed well and feel "off" and "forced".

But you must admit that Halo is literally the best voiced PC. I still remember playing the first Halo game on PC (much later maybe 2007) I was 7/8 year old at that time and boy I became a diehard fan and I still remember crying for not buying me a Halo 2 for my birthday. I wore an helmet and pretended to be the Mastercheif with a toy pistol. Lol those were the days.

I was devastated when I heard that Halo 3 won't be coming for PC Years later I borrowed my friend's Xbox One played the anniversary collection.

I'm finally excited for Halo 6 which WILL BE ON PC as Microsoft finally started to acknowledge PC Gaming after a decade as their Xbox platform got bombed by Sony and Nintendo.
Dryspace Dec 2, 2018 @ 11:03am 
Yeah, that's true that there are first-person games that have a voiced PC. The thing is, I have never thought a third-person game felt "wrong" for being voiced, yet I have felt that way for FP, and even when it isn't that bad, I have still felt like it was really unnecessary. Other people may disagree, but often in FP games, I feel like the PC is making comments just for the sake of talking--you know, to get the most out of the voice actor--which is kind of annoying to me.

But I do think that is one issue: That when people talk about voiced PCs, they don't really take the distinction between perspectives into account. And I definitely agree: In a FP RPG, there should at least be a choice. But the problem is that interactions and dialogues are actually written very differently depending on whether the PC is intended to talk or not, so that would really be a partial solution at best.
Charged Dreamer Dec 2, 2018 @ 1:16am 
lol yea I pretty much did mix third person and first person :steammocking:
there hasn't been a lot of voiced protagonist on first person shooters. One of the most memorable and iconic character wold be the Mastercheif from Halo games. Then I heard the protagonist from Bioshock Infinite speaks. Far Cry 3 and 4 also have fully voiced player. There are a plenty of them in games from Call of Duty, Star Wars: Battlefront 2 campaign mode but they are mostly scenes in cutscenes only.

I actually wish there was a choice in RPG games whether you want voice or just remain silent. There's actually a mod on for Fallout 4 which completely disables Nate's/Nora's voice completely which is pretty good for pgamers who want to be fully immersed with a customizable character
Dryspace Dec 1, 2018 @ 2:18pm 
Right, but I think one thing that you are doing in your examples is mixing third-person and first-person games. Those so-many great voiced characters you mention are all third-person games. And just about every game you mentioned that doesn't have them is first-person.

It makes perfect sense for a third-person game to have a voiced protagonist. The Witcher: Enhanced Edition is one of the games that I played during that first period I talked about, and it is still in my top 5 PC games of all time.

But you have to admit that there is a fundamental difference between first- and third-person. When I am literally IN a character, I don't necessarily want to hear someone elses voice coming from my head. And I definitely don't want it in an RPG in which your character is supposed to be completely custom (e.g. Fallout, Elder Scrolls).
Charged Dreamer Nov 30, 2018 @ 11:59pm 
Its nothing like you think think bro. And I also admit sometimes they screw with their jobs (mostly in RPGs) like Nate/Nora from Fallout 4 had limited voice lines. Same problem occured with the Inquisitor from Dragon Age 3. This ruins everyones experience and I really hate when they cut their lines but I would get tired recording a hundred thousand lines.

There are so many great voiced characters like Batman, Joel (The Last of Us), Commander Shepard, John Marston (Red Dead Redemption), All main cast from GTA etc.

Hey thanks for reading my review :)