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And like you said, "remaster" is a meaningless marketing term, though hardly anyone realizes it. A game can't be re- mastered because games aren't mastered in the first place, they're coded. The term applies to audio/video recordings.
But seriously you should at least try the remake one. As a Halo fan I'll highly recommend you that edition because its not just any ordinary "remastered" that most publishers use nowadays as a marketing gimmick and charge $60. The first 3 games are remade from scratch while the 4th one is heavily remastered with amazing fraphics and high defination voice. Multiplayer mode is dead so don't expect a lot from it. There's a bonus too. If you're bored of the new look you can play the classic version too!!
I have several gamepads, but I could never use an analog stick in a camera-based game--it's just too slow and imprecise compared to a mouse. I did some research, and there are apparently many patches and mods for Halo that improve the experience even more on PC.
I'm glad you reminded me about Halo, though, because I had forgotten to even keep an eye for it lately.
I've been wanting to play it for a while, but I never bought it because I thought it was too much to pay for a game that old. Thanks for reminding me though--I'm going to keep an eye out for a copy.
But you must admit that Halo is literally the best voiced PC. I still remember playing the first Halo game on PC (much later maybe 2007) I was 7/8 year old at that time and boy I became a diehard fan and I still remember crying for not buying me a Halo 2 for my birthday. I wore an helmet and pretended to be the Mastercheif with a toy pistol. Lol those were the days.
I was devastated when I heard that Halo 3 won't be coming for PC Years later I borrowed my friend's Xbox One played the anniversary collection.
I'm finally excited for Halo 6 which WILL BE ON PC as Microsoft finally started to acknowledge PC Gaming after a decade as their Xbox platform got bombed by Sony and Nintendo.
But I do think that is one issue: That when people talk about voiced PCs, they don't really take the distinction between perspectives into account. And I definitely agree: In a FP RPG, there should at least be a choice. But the problem is that interactions and dialogues are actually written very differently depending on whether the PC is intended to talk or not, so that would really be a partial solution at best.
there hasn't been a lot of voiced protagonist on first person shooters. One of the most memorable and iconic character wold be the Mastercheif from Halo games. Then I heard the protagonist from Bioshock Infinite speaks. Far Cry 3 and 4 also have fully voiced player. There are a plenty of them in games from Call of Duty, Star Wars: Battlefront 2 campaign mode but they are mostly scenes in cutscenes only.
I actually wish there was a choice in RPG games whether you want voice or just remain silent. There's actually a mod on for Fallout 4 which completely disables Nate's/Nora's voice completely which is pretty good for pgamers who want to be fully immersed with a customizable character
It makes perfect sense for a third-person game to have a voiced protagonist. The Witcher: Enhanced Edition is one of the games that I played during that first period I talked about, and it is still in my top 5 PC games of all time.
But you have to admit that there is a fundamental difference between first- and third-person. When I am literally IN a character, I don't necessarily want to hear someone elses voice coming from my head. And I definitely don't want it in an RPG in which your character is supposed to be completely custom (e.g. Fallout, Elder Scrolls).
There are so many great voiced characters like Batman, Joel (The Last of Us), Commander Shepard, John Marston (Red Dead Redemption), All main cast from GTA etc.
Hey thanks for reading my review :)