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Recent reviews by Sneakers O'Toole

Showing 1-8 of 8 entries
2 people found this review helpful
16.5 hrs on record
The game is an absolute treat. It is so very very close to being a perfect game. I am in equal parts happy and sad that it fell just slightly short of being perfect

Visually 10/10
The premise 10/10
The execution 8/10

The idea in and of itself has lots of intrigue. A detective in the 1800s investigating the loss of one of his majesty's ships. It was this premise alone that made me buy the game. The art style is great too, it really gives the game a creepy atmosphere. HOWEVER, I have three main gripes with how the game is executed.
  1. When encountering a new scene, you are forced to sit around for a scripted fade out. I found that when this happened I either had too little time to do any deduction or too much time given the emptiness of the scene
  2. The art style makes it very hard to read what's being shown sometimes. In particular: fire and things on fire read very poorly
  3. I feel the game was needlessly obtuse and should have done more to communicate the level of detail that goes into a scene. A Rubik's Cube is hard on its own but it is a thousand times harder when you don't know the objective is to make all sides one solid color. Even the simplest puzzle can become impossible if you don't know the nature of the puzzle. In particular, you should pay attention to outfits, shoes, accents, hammock numbers, even skin color (bearing in mind skin color is another thing that the artstyle makes hard to read)
Posted July 18. Last edited July 18.
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4 people found this review helpful
1 person found this review funny
0.2 hrs on record
It's soda cans and they moan. I'm not going to say it's a bad idea but it certainly is not well thought out. Beyond the pun, there's not much game. (Though I don't know what I expected to be fair.) Watch the trailer and you've played the game. Save yourself the 0 dollars
Posted April 7, 2021.
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No one has rated this review as helpful yet
16.9 hrs on record (13.4 hrs at review time)
It's only been 13 hours as of writing this but I know I can reach 100 hours on this. Even more than most idle games, this one is ruining my life. Idle games shouldn't be fun but somehow they've managed that. Don't see myself stopping for a few years at least
Posted April 7, 2021.
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No one has rated this review as helpful yet
0.1 hrs on record
Worst idle game. Not fulfilling, not fun, and unreasonably slow even for an idle game. Just play AdCap or something
Posted March 24, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
0.2 hrs on record
Good game, kept hardlocking me outta my pc. Rather unfortunate
Posted March 24, 2021.
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No one has rated this review as helpful yet
0.9 hrs on record
A rather bad game all things considered. Many odd problems seem to plague it. Near all of these are in how in plays and controls rather than the story itself.
Game feel is quite abysmal. The camera is nothing to write home about. It responds and you can see things. However, certain objects and parts of the map seem to break the camera if put between it and your character. This creates a horrible flashing that just hurts to look at. In terms of actual gameplay mechanics, there are still problems. Levitation— grabbing objects— is pretty bad. Objects not ever grabbed are highlighted blue and those you've grabbed before are highlighted white. This is really nice if only somewhat unclear. What is not nice is that there is no way to tell if you're currently holding an object or not. At a glance you could not tell one type of object from another. Controlling objects with the camera is a hassle. Even just giving up control and moving the object with WASD would be better. Also there's an invisible timer on your dash but that's neither here nor there.
The best part of the game really is the art. The story is okay, the twist was nice, but the art makes the story look like garbage. It's incredibly stylized and active. The 3D stuff is the perfect translation of that art as well. The menus, the load screens, the environments, they're simply wonderful. It really is reminiscent of Pendleton Ward. Though these are slightly sullied by the stiff 3D models. The art is so full of life but the models based on them are just stiff. All of them idle the same. A real shame.
Really did want to like this game but it just wasn't consistently fun. As a very rushed and not very thought out early acess game I'd say it's what you would expect., however if this was a passion project, then sorry to all the people who worked on this. Perhaps a sequel would smooth out its flaws.
Posted March 24, 2021.
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No one has rated this review as helpful yet
0.3 hrs on record
It's a puzzle game. No more, no less. Very simple. No options for volume, resolution, slightly clunky ui but not a bad game overall. If you have a free 5-30 minutes you can give it a try. Not losing much by not playing however.
Posted March 24, 2021.
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21 people found this review helpful
7 people found this review funny
0.1 hrs on record
Not particularly fun, nor engaging, nor even well made for what it is, however it is incredibly funny. If you spam click then the dummy will just come to the door and say "you're*". For this reason, I must recommend the game. Wait for that and the first jumpscare and I truly believe you've seen all you need to see.
Posted March 24, 2021.
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Showing 1-8 of 8 entries