Według 15 osób ta recenzja jest przydatna
Według 44 osób ta recenzja jest zabawna
Polecane
0.0 godz. w ciągu ost. 2 tyg. / 21.4 godz. łącznie (9.8 godz. w momencie publikacji recenzji)
Zamieszczono 19 maja 2016 o 10:41

mion, what are you doing? let go of the dynamite, mion! MION, LET GO OF THE DYNAMITE! MION!!! no, don't climb on top of it..... mion......

I think controls could have used some work as it feels like it's a puzzle in a puzzle to figure out fighting against you
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Komentarzy: 3
Duriandra 29 maja 2016 o 15:11 
OMG. That dynamits... I hate them! The 2-nd level boss is annoying. I passed it after more than 30 deathes. I'm too bad to this game(
Kai 20 maja 2016 o 10:53 
Navi simulator. NOW you will know how Navi feels.
mm9m9m9m9m9 20 maja 2016 o 10:12 
I don't think I'm the only one, but some areas outside of the boss fight (where I eventually learned you have to DRAG DOWN the mouse vertically below Mion to get her to let go of the dynamite) feel fairly set on being fast and precise with controls. Meaning, in shroom land where I had trouble, you want to float with the wind current, avoid the moving wall spikes, rise through the gaps and avoid hitting the walls too much that slow you down.

I did miss a switch at this section of this which is almost necessary to continue, though, which I thought you just had to be even faster.

The average person will die as much as I did because I surely think I'm at that level. If you can put up with what that sounds like, you might enjoy the game enough too.