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Pubblicazione: 19 mag 2016, ore 10:41

mion, what are you doing? let go of the dynamite, mion! MION, LET GO OF THE DYNAMITE! MION!!! no, don't climb on top of it..... mion......

I think controls could have used some work as it feels like it's a puzzle in a puzzle to figure out fighting against you
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3 commenti
Duriandra 29 mag 2016, ore 15:11 
OMG. That dynamits... I hate them! The 2-nd level boss is annoying. I passed it after more than 30 deathes. I'm too bad to this game(
Kai 20 mag 2016, ore 10:53 
Navi simulator. NOW you will know how Navi feels.
mm9m9m9m9m9 20 mag 2016, ore 10:12 
I don't think I'm the only one, but some areas outside of the boss fight (where I eventually learned you have to DRAG DOWN the mouse vertically below Mion to get her to let go of the dynamite) feel fairly set on being fast and precise with controls. Meaning, in shroom land where I had trouble, you want to float with the wind current, avoid the moving wall spikes, rise through the gaps and avoid hitting the walls too much that slow you down.

I did miss a switch at this section of this which is almost necessary to continue, though, which I thought you just had to be even faster.

The average person will die as much as I did because I surely think I'm at that level. If you can put up with what that sounds like, you might enjoy the game enough too.