织女星ovo
Altis
Chornyanka, Khersons'ka Oblast', Ukraine
CSGO / CS2 CFG

RES : 1280 * 960 (TRUE)
brightness : 100%

DPI : 1600
Sens : 0.636(edpi 1017)

Raw input : ON

VIEW MODELS
- viewmodel_fov 68
- viewmodel_offset_x 2
- viewmodel_offset_y -2.0
- viewmodel_offset_z -2.0

CSGO-sn2AL-DHuJs-uRC56-hXCUe-jF5mA

crosshair command

(cross)

cl_crosshairgap -5;cl_crosshair_outlinethickness 1;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0;cl_crosshaircolor_b 0;cl_crosshairalpha 255;cl_crosshair_dynamic_splitdist 7;cl_crosshair_recoil false;cl_fixedcrosshairgap 3;cl_crosshaircolor 5;cl_crosshair_drawoutline 0;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 1;cl_crosshair_dynamic_maxdist_splitratio 0;cl_crosshairthickness 1;cl_crosshairdot 0;cl_crosshairgap_useweaponvalue 0;cl_crosshairusealpha 1;cl_crosshair_t 0;cl_crosshairstyle 4;cl_crosshairsize 2



Graphics
Anti Aliasing : 4X
Global Shadow Quality : LOW
Dynamic Shadows : ALL
Model / Texture Detail : LOW
Texture Filtering Mode : 4X
Shader Detail : LOW
Particle Detail : LOW
Ambient Occlusion : ENABLED
High Dynamic Range : Quality
FidelityFX : DISABLED

Volume : 0.3
CSGO / CS2 CFG

RES : 1280 * 960 (TRUE)
brightness : 100%

DPI : 1600
Sens : 0.636(edpi 1017)

Raw input : ON

VIEW MODELS
- viewmodel_fov 68
- viewmodel_offset_x 2
- viewmodel_offset_y -2.0
- viewmodel_offset_z -2.0

CSGO-sn2AL-DHuJs-uRC56-hXCUe-jF5mA

crosshair command

(cross)

cl_crosshairgap -5;cl_crosshair_outlinethickness 1;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0;cl_crosshaircolor_b 0;cl_crosshairalpha 255;cl_crosshair_dynamic_splitdist 7;cl_crosshair_recoil false;cl_fixedcrosshairgap 3;cl_crosshaircolor 5;cl_crosshair_drawoutline 0;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 1;cl_crosshair_dynamic_maxdist_splitratio 0;cl_crosshairthickness 1;cl_crosshairdot 0;cl_crosshairgap_useweaponvalue 0;cl_crosshairusealpha 1;cl_crosshair_t 0;cl_crosshairstyle 4;cl_crosshairsize 2



Graphics
Anti Aliasing : 4X
Global Shadow Quality : LOW
Dynamic Shadows : ALL
Model / Texture Detail : LOW
Texture Filtering Mode : 4X
Shader Detail : LOW
Particle Detail : LOW
Ambient Occlusion : ENABLED
High Dynamic Range : Quality
FidelityFX : DISABLED

Volume : 0.3
Currently Offline
Recent Activity
127 hrs on record
last played on Oct 25
30 hrs on record
last played on Sep 14
12.8 hrs on record
last played on Jul 3
Comments
Nov 19, 2025 @ 3:02am 
+rep