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Just because it's Arch based doesn't mean it's rolling release. For a game console you need stability, they are using Arch tooling and such but are likely going to use their own repositories, similar to how SteamOS 1 & 2 did not pull directly from Debian updates.
You must think differently, this will never be like a game console, since there are always new games where the graphics drivers must always be relatively recent, therefore rolling releases are better that fixed versions like debian has. This is still more like a PC than a console. Still, of course it can be that i'm wrong and you are right, but i think that's the case why they switched to arch, to get better driver support, which in the end counts for games.
Game consoles also get frequent updates. Just because it's going to be like a console doesn't mean it's like a PS2 or something before updates were a thing. Valve heavily supports and funds the mesa/RADV graphics stack so you can be assured it will always have the latest (stable) drivers, probably with new features and hardware specific tweaks ported early.
... or at least a current snapshot of the kernel. It doesn't have to be rolling indeed.
Anyway, with Valve behind the Deck, behind SteamOS, you can rest assured they'll take care of things, make sure SteamOS will work fine on the Deck.
Sure, that's also what they have representatives have said in recent hands-ons / talks why they shifted to Arch-based.