Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's a lot of good things in Linux and people need to see that.
Only the Steam component, and UI especially would surely not be. Hopefully it does, even if other Controllers game UI's exists.
For a very good reason, it won't need to be ported :D
The latest proton actually runs on Debian 10, the moment you install a game based on this proton version it automatically downloads a minimal runtime based on Debian 10 called Soldier. It patches this runtime to work smoothly on your distro and then it runs Proton on top of that. So the porting of Proton is automated and its already inside Steam. Linux players just need to turn on Proton Experimental in the settings and it will become availible for all games.
Then there is the UI, this won't be ported either. Its replacing Big Picture so both windows and linux players automatically get this.
You should be able to just run steam with the -steamos launch option and then your good to go as far as porting most of it.
The Steam Big picture interface won't surely be opened, but you would still be able to use it, and port it. That's actually what GamerOS did, and surely, even inspired the current announced Arch version of SteamOS.
There are still some rough spots with Linux OS that need smoothening before Windows users will make the jump, I'm hoping SteamOS can do this.
A number of things people take for granted in windows are not present, things like GUI control panels for gaming accessories mice/keyboards/GPU etc.
Easy backup/repair/restore functions built into the OS,
If your resorting to the command line you've failed, Win/OSX banished command line use to IT pros long ago, average PC gamers do not use command line tools, heck the number of high profile Twitch streamers I've seen can barely maintain a windows PC.
These aren't difficult things to do just hopefully valve realizes they need to fill in the gaps. Then if more users make the move, hardware companies may start to support SteamOS.
In recent years there have already been steps forward for gaming in the Linux world but to reach completeness the road is really very long.
If SteamDeck is a success, it might mean you'll find labels "compatible with SteamDeck 90%" in the future, just like you had indicators about Linux-compatibility before. Will a 2-hrs runtime-device change the world ? NO
Will "serious" gamers still look for a "real" gaming PC or console ? YES