STEAM GROUP
Payday 2 Mechanics PD2mech
STEAM GROUP
Payday 2 Mechanics PD2mech
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September 27, 2015
No Mercy Doctor/Patient Speech data
Just documenting my research.
The doctor will speak in two rounds, referred to as round 1 and 2.

Correct Patient Speech Composition
Round 1 Common (90%): e => aa => bb => dd => hr
Round 1 Rare (10%): e => aa => dd => cc
Round 2A (50%): g => ee => ff
Round 2B (50%): g => ee => hr

Incorrect Patient A Speech Composition
Round 1: e => not a => hr
Round 2: g => not a => not

Incorrect Patient B Speech Composition
Round 1: e => not b => not hr
Round 2: g => not b

Legend
e
History/situation of patient. Generic, useless and misleading since all speeches have it. (found unconscious, bitten by a monkey, woke up from morgue, coma etc)
g
Blood pressure. Generic, useless.
hr
Heart rate. Plays on WRONG patient in round 1. Only correct when heard in round 2.
not hr
Same as above but for wrong patient.
aa
Toxin in blood. Important to listen for. E.g. "traces of Tetraodontidae neurotoxin in his blood." or "advanced disassociative drugs". Not to be confused with psychoactive drugs, cocaine, amphetamine.
cc
The rare 10% "This could be what we call the Green Flu". Not advised to depend on as not a has a similar line "definitely not the Green Flu".
dd
Negative description. (slowly losing him, not responding to treatment, given medication but deteriorating etc).
bb
Blood description. (low/elevated white blood cell count, leukocytosis, leukokemia).
ee
Symptoms, can be confused with not a. (rabies, high fever, delirium, sepsis, symptoms not seen before).
ff
Contagious (to isolate and keep testing).
not b
Positive news (recovering, will be ok, responding well).
not hr
Healthy version of hr. Don't depend on it.
not a
Description of symptoms, misleading if not paying attention (suffering from epilepsy, exhaustion, cancer, definitely not the Green Flu).
not
Neutral/positive response (not undeniable, regaining consciousness).

Simplest approach
Round 1, listen for toxin/venom/advanced disassociative drugs in blood/bloodstream.
Round 2, highly contagious, to isolate and keep testing OR heart rate.
Not related, but correct patient has tattoo, seeable from outside Ward C. Even if patient doesn't have, it makes guessing chance increase from 33% to 50%.

Samples
aa1: Tetrodotoxin
aa2: Fugu neurotoxin
aa3: Tetraodontidae neurotoxin
aa4: Bufotoxin
aa5: Advanced disassociative drugs
aa6: Datura Stramonium venom
aa7: Tetanus toxin
aa8: Botulinum toxin

bb1: Elevated white blood cell count
bb2: Leukocytosis
bb3: Low white blood cell count
bb4: Leukokemia

dd1: Been given medication but deteriorating
dd2: Not responding to treatment
dd3: Slowly losing him
dd4: Condition never seen before
dd5: Full SIRS
dd6: Severe sepsis

ee1: Combination of symptoms not seen before
ee2: Rabies
ee3: Sepsis, acute encephalitis
ee4: Headache => high fever and delirium

ff1: Isolation definitely + keep testing
ff2: Isolated + tests
ff3: Highly contagious, so he definitely stays in the ward
ff4: Airborne + isolation

not b: Responding well, don't have to stay long, recovering, will be ok, confident fully recovered, will recover soon.

not a: Talking about types of symptoms

not: Neutral or positive response
Last edited by Unknown Knight; Feb 22, 2019 @ 2:28am
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Showing 1-6 of 6 comments
Finale Feb 21, 2019 @ 8:51pm 
Way to go, thanks for mapping all of this out!
Unknown Knight Feb 21, 2019 @ 11:45pm 
Originally posted by Finale:
Way to go, thanks for mapping all of this out!

Glad to share!
Agentterror Jul 10, 2019 @ 3:47pm 
Thank you for this, Since after that day on stream I was wondering how was it that you managed to lock on the correct patient as from my perspective it was very fast. After looking through the stream (your perspective) I found out you looked for the tattoo and after that from just the initial sentences as mentioned above you realized the pattern.

I knew to look for the tattoo if the patient is oriented sideways, but didn't pay attention to the patterns of the nurses dialogue. Good work as always compiling this so precisely. this will surely help in my future :P::A::Y::TheD::A::Y:
Unknown Knight Jul 10, 2019 @ 7:07pm 
Thanks for reading AgentError! Not sure when but maybe someday I'll do a video on this.
沐·月 Apr 19, 2020 @ 5:33am 
*bad english warning!!!

In my experience, because the correct patient was

Round 1 Common (90%): e => aa => bb => dd => hr
Round 1 Rare (10%): e => aa => dd => cc

quite long than incorrect patient like Round 1: e => not a => hr

4or5 parts VS 3 parts, I mean the doctor always speech longer about correct patient than incorrect patient.

The interested part is, the doctor animation was alway shorter than the speech time of correct patient, so when see doctor is leaving and walk to next room, but she still speak while moving, that's mean the room she just stay was the right room.

In other word, the correct room: moving before finish the speech, the incorrect room: finish the speech and then move.

actually am not sure it work 100%, but to me it works everytime, if is wrong pls tell me, I think this approach will help the player who have the bad english like me ;)
Last edited by 沐·月; Apr 19, 2020 @ 5:39am
Unknown Knight Apr 19, 2020 @ 6:39am 
Originally posted by Blake-辉:
*bad english warning!!!

In my experience, because the correct patient was

Round 1 Common (90%): e => aa => bb => dd => hr
Round 1 Rare (10%): e => aa => dd => cc

quite long than incorrect patient like Round 1: e => not a => hr

4or5 parts VS 3 parts, I mean the doctor always speech longer about correct patient than incorrect patient.

The interested part is, the doctor animation was alway shorter than the speech time of correct patient, so when see doctor is leaving and walk to next room, but she still speak while moving, that's mean the room she just stay was the right room.

In other word, the correct room: moving before finish the speech, the incorrect room: finish the speech and then move.

actually am not sure it work 100%, but to me it works everytime, if is wrong pls tell me, I think this approach will help the player who have the bad english like me ;)

That's a very interesting observation. Wrong speeches are short while correct ones are longer? I'll have to test that out.

Thanks again Blake!
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