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Boycott Left 4 Dead 2 NoL4D2
STEAM GROUP
Boycott Left 4 Dead 2 NoL4D2
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June 5, 2009
ABOUT Boycott Left 4 Dead 2

Don't pay $50 for the same game!

We all love Left 4 Dead. The purpose of this group is not to necessarily boycott the game itself, but more to boycott the manner in which Valve is handling this "sequel". A "sequel", which is going to essentially consist of new player models and some new campaigns. Not to mention the gimmicky, cliche inclusion of a chainsaw and probable $50 price tag. We'd like to think Valve has a ton of new ideas and gameplay additions/changes, but with the original L4D having barely been out for 6 months, we doubt they will.

It also raises some questions as to why Valve has not released the SDK for L4D. Did they realize that the content they're going to try to pass off as a sequel is the same content that the community could easily have created? Think of Counter-Strike. What are some of the most common user created files? Maps and skins, right? What looks any different about L4D 2? Maps and skins....

What we'd like to see is more content for the original Left 4 Dead in the form of new campaigns, weapons, and the inclusion of user-generated content. It is way too early for Valve to be making another full, standalone L4D game, and it is clearly being done to cash in on the popularity of L4D. Can't say we blame Valve, because it will, without question, make them a lot of money. But come on Valve, the success of your games as well as the third party games on Steam has been wildly successful. There's no need to sacrifice quality game development (which you have been known for) for a little more profit.
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2 Comments
desty Oct 15, 2021 @ 2:11am 
Fuck l4d2
Jeffman12 Sep 25, 2009 @ 11:59pm 
I posted a similar message in a similar group already, but here's what I have to say about the boycott.

I dunno, I think half of our argument has been de-based, Valve's gonna be releasing content for L4D 1, in fact on the release date of L4D 2. I was upset becuase it seemed like L4D was being abandoned for this sequel that didn't even take a full year to pump out, but seeing as L4D is still going to get some good treatment after the release of 2, I don't see any reason to be against them wanting to sell their improved engine, I mean they did that with HL2 and its episodic content, and nobody batted an eyelash.

I mean, sure, I'm gonna wait to get L4D 2, but if there's any significant change to the source engine, and access through an SDK, I know I'm gonna get it.
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June 5, 2009