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local Y = 0.375
local Width = 0.25
local Height = 0.25
wdwLogin = guiCreateWindow(X, Y, Width, Height, "Please Log In", true)
-- define new X and Y positions for the first label
X = 0.0825
Y = 0.2
-- define new Width and Height values for the first label
Width = 0.25
Height = 0.25
-- create the first label, note the final argument passed is 'wdwLogin' meaning the window
-- we created above is the parent of this label (so all the position and size values are now relative to the position of that window)
guiCreateLabel(X, Y, Width, Height, "Username", true, wdwLogin)
-- alter the Y value, so the second label is slightly below the first
Y = 0.5
guiCreateLabel(X, Y, Width, Height, "Password", true, wdwLogin)
X = 0.415
Y = 0.2
Width = 0.5
Height = 0.15
edtUser = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin)
Y = 0.5
edtPass = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin)
-- set the maximum character length for the username and password fields to 50
guiEditSetMaxLength(edtUser, 50)
guiEditSetMaxLength(edtPass, 50)
X = 0.415
Y = 0.7
Width = 0.25
Height = 0.2
btnLogin = guiCreateButton(X, Y, Width, Height, "Log In", true, wdwLogin)
-- make the window invisible
guiSetVisible(wdwLogin, false)
addEventHandler("onClientResourceStart",resourceRoot,
function()
guiSetVisible(wdwLogin, true)
-- output a brief welcome message to the player
outputChatBox("Welcome to My MTA:SA Server, please log in.",0,255,0,true)
end
)