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As for decaps, it's totally possible to decap someone as a killing blow, they don't have to be on the ground.. Now something we've done to make those decaps more satisfying when they occur is to add in partial decap/dismemberment - if you're using a rapier and you slash someone's head, it probably won't fly clean off. Meanwhile you could be using a zwei and do the same, but if you strike vertically, you might not get a decap since you're not actually chopping the neck at all.
Decap/dismemberment takes into account the 'strength' of the weapon used, the angle you hit the body part at, and the armor worn on that body part. As for head explosions, we think they're a little too outrageous when compared to the overalll feel of the rest of the game.
https://youtu.be/AOuCovfh8jI
causing heads of standing, moving people in armour to explode is quite unrealistic.