STEAM GROUP
FOR-GAMES CR LTD forgamescr
STEAM GROUP
FOR-GAMES CR LTD forgamescr
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August 19
ABOUT FOR-GAMES CR LTD

FOR-GAMES CR LTD

We take our work on new combat flight sims seriously, we study gigabytes of scanned documents from archives and museums all over the world, including documents that were only recently declassified. They contain unique data on aerial test flights, valuable graphs, reports and other useful information.

To model the landscape, we use topographic maps, city plans and atlases of that era and other geographic materials. Highly detailed German aerial footage also allows us to recreate the cities and towns as they were then with a high level of detail.

Our unique and advanced physics engine was developed by a dedicated team of real aircraft engineers who hold advanced degrees and have worked in the best Russian aircraft design bureaus.

We also study the experience of real-life pilots of WWII, read their memoirs and if possible have personal contact with veterans of the war - their feedback and observations are invaluable.

To clear up contentious points in aircraft modeling we listen to real life pilots’ and test pilots’ commentary on aircraft performance and aerial combat tactics whenever possible. We even performed intensive mock dogfights in real aircraft similar to ones used in the war to get a feel of what it was really like.

IL-2 Series Official Website[il2-series.com]
IL-2 Sturmovik: Great Battles Official Website[il2sturmovik.com]
Rise of Flight Official Website[riseofflight.com]
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