Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh by the way I am pretty sure the new sprites are ported from the mobile version of the game, thats why they don't look real great. I haven't got the game yet so I don't know for sure but that's what I hear. Anyway have fun and good luck
Well I've started redrawing sprites, anyway. I just finished Bartz's base Freelancer sprites.
Edit: I'll post some screenshots soon, to get some feedback from those who see 'em. :P
Not to mention, I was holding off to see if someone was going to restore the original sprites first, read an article about how to do simple upscaling that you then tweak via an artist to make much cleaner sprites that don't defy the original intention.
Link: PaintNET[www.getpaint.net]
I've already tested out scaling the SNES sprites, but it's actually quite.... bad. I've opted to redrawing them all using the iOS sprites as a base. I hope people like the new look..... :S
http://www.polygon.com/2015/9/30/9422779/hd-remakes-the-right-way-final-fantasy-5-steam
I'll try out PaintNET, I guess. I just worry about the undertaking I have planned.
If you have a lot planned, just take your time. I can always help you out, as well, if you want. I'm doing a lot of different sprite tests, to find a good style for the main party.
What did you have in mind for Faris?
First, I'm gonna attempt to at least get the default sprite to more closely match the Amano concept art, though.
Edit: http://i.imgur.com/1CucyUr.png Slight in progress rework of her base sprite. Not sure I like the gold on the boots, but I was trying to keep as much spirit of the concept art.
The boots could use some work. The gold is a nice touch, and it really does make me think of the Amano art. Her hair on the back sprite doesn't seem like it matches what you've done with the front. (seems like a different hair style from the back)
Other than that, keep it up! I will post some of my stuff later this week. I am just super busy with school at the moment.
New Bartz[dl.dropboxusercontent.com]
Old Bartz[dl.dropboxusercontent.com]
I haven't made much in the way of progress with Faris at the moment, but I'll try and see if I can't incorporate some similar changes.
I attempted to start preemptively converting the FFVI sprites (based off of the data from the Android version) and quickly found out 1:1 scaling from the old sprites mangles the sprites (because they do not scale 1:1 to the new size) and that it was out of my league. I'd imagine the same applies to FFV too. It made me appreciate the new sprites more honestly seeing the old ones close up right next to the new ones. There is a ton more detail to consider with even less than double the height.
That's not to say I don't appreciate mod work like this though, of course.