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All Discussions > Final Fantasy IX > Topic Details
Someone knows where are the TTF Font files?
The title says all. I don't know where's the font, and I tried to search in all the .assets files and I can't identify it in Google too.
Last edited by Oscar92player; Apr 24, 2016 @ 1:25pm
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Showing 1-15 of 15 comments
Albeoris Apr 25, 2016 @ 8:45am 
In the "EmbeddedAsset/FA/p_fa.mpc".
Name: "TBUDGoStd-Bold"
Encrypted.

You can easily change it:
http://steamcommunity.com/groups/ff-modding/discussions/13/357284131804133221/
Last edited by Albeoris; Apr 25, 2016 @ 8:45am
Oscar92player Apr 25, 2016 @ 11:42am 
Originally posted by Albeoris:
In the "EmbeddedAsset/FA/p_fa.mpc".
Name: "TBUDGoStd-Bold"
Encrypted.

You can easily change it:
http://steamcommunity.com/groups/ff-modding/discussions/13/357284131804133221/

Sorry, I have not expressed well. What I want is the font itself.
About the "EmbeddedAsset", I don't find that folder/file into the FF9 folder. What I have to do to access this file?
Albeoris Apr 25, 2016 @ 11:53am 
Just looking for "p_fa.mpc" in .assets files.
Oscar92player Apr 25, 2016 @ 1:01pm 
Thanks, I could get the file with Unity Assets Explorer but now I have "p_fa.mpc.txt". What can I do to decrypt the file?
Albeoris Apr 25, 2016 @ 1:03pm 
It's a binary file not a text.

public static byte[] Decryption(byte[] bytes)
{
long num1 = 1024;
long num2 = (long) bytes.Length;
long length = num2 - num1;
byte[] numArray = new byte[length];
long num3 = 0;
for (int index = 0; (long) index < length; ++index)
{
if (num3 < num1)
{
numArray[index] = bytes[num2 - num1 + num3];
++num3;
}
else if ((long) index < num2)
numArray[index] = bytes[index];
}
return numArray;
}
Oscar92player Apr 25, 2016 @ 1:46pm 
Sorry, I don't understand much about this.

What I have to do with this code? Is it used with QuickBMS or any particular program?
Albeoris Apr 25, 2016 @ 1:57pm 
It's decryption method. You can rewrite it for QuickBMS. :)
Oscar92player Apr 25, 2016 @ 2:22pm 
To use it without rewriting it, is there any program with you can use the code? Sorry, but I do not know much about programming in QuickBMS. I thought that code could be used directly.
Albeoris Apr 25, 2016 @ 2:32pm 
yadi [dot] sk/d/fi35LZQakXDCu
Oscar92player Apr 25, 2016 @ 2:48pm 
Thanks, now the file was decrypted, but it's still in a UnityWeb format. How should I open to extract the TTF font?
Albeoris Apr 25, 2016 @ 2:54pm 
It is AssetBundle.
Use Unity Assets Explorer.
Oscar92player Apr 25, 2016 @ 3:03pm 
Thank you very much!! It worked!
Albeoris Apr 25, 2016 @ 3:25pm 
No problem. Good luck. :)
Nyx Apr 28, 2016 @ 8:30am 
Can you find a way to replace the current font with the old one in the game?
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